WalkerintheMist

WalkerintheMist

Joined Member # 736264
0 Posts 44 Replies 58 Reputation

Hmm, Jaxom I have disagree with you somewhat. It doesn't take more skill to get to the top than it takes to beat a Maso consistently, true, the only caveat is that for some of us beating the Maso is actually hard (at least for now). Having said that. :CONGRAT: :CONGRAT: :CONGRAT: :CONGRAT: Your dedicaton and skill is an inspiration to us plebians.

354 Replies 14,555 Views

I think that is true for most difficulties. Sirian pointed out in another thread that Medium is less forgiving of mistakes. I find that to be quite accurate at most difficulties (I've played). Tiny/Small doesn't give the AI enough of an edge, while on Large/Huge/Gig you have more time before you see the enemy and therefore more time to expand and consolidate. On medium they both out-colonize you unless you get lucky and are in your face quickly... Yupp, I still haven't submitted a loss, most

2,022 Replies 48,198 Views

Thanks Cari, Ran into a CTD when launching a Battleship for the first time. No waypoints saved. Do you want the save and debugg.err? The autosave should be within one or two turns of the crash as I have the autosave on 2 turns. Hmm, on a personal note I've been seeing significantly more CTDs as I up the difficulty. All my CTDs have been on above Normal difficulty. [Message Edited]

408 Replies 15,412 Views

Submission Problems, Yupp, got myself one of these as well. Submitted the game, the messages said everything was fine. Doesn't show up. Not much I can do about that. Only change in my settings are mods and only those that are available on this site. Could that do it?

408 Replies 15,412 Views

Cari: There is no Excalibur tech in my .tech file (only have one) - gctech.tech in my data directory. I'm playing the 1.13 version without the UP fix (because I'm lazy). As a side note - I ran into the making decisions after loading problem. In this case it is unfortunately connected to the recalculation of culture after reloading a game. Some of my starbases are sitting in what are alien controlled sectors prior to the proper (re)calcualtion - causing repeated deman

408 Replies 15,412 Views

Wanted fix: When you have multiple survey ships on auto they often end up going to the same spot, thus being horribly inefficient. Is there any way to fix this? Manually searching on large+ maps is brutal.

408 Replies 15,412 Views

A problem and a possible bug: The problem or exploit: The Draginol will happily trade away 150K for 1 trade good. This was rather silly. This has probably been reported previously, but I figured it deserved another mention. The possible bug: The Excalibur tech has disappeared. In my last two games on reaching Near omnipotence I do not get the option to research Excalibur tech. As far as I can tell the Excalibur is not an alignment based tech so I should be able to research

408 Replies 15,412 Views

Thanks again. I noted that smarter AIs (I played my last game with mixed AI Intelligence) tend to pay significantly less as well and be more reluctant about buying. Btw. Ben got it right, I was asking about the FLAG sensitivity, the Maso bit, I've picked up on from reading around. The reason for asking that is that I still have a couple of stages before I even start thinking about Maso, and need to know if I need to be more careful as I move up in difficulty. Vincible - I think the w

354 Replies 14,555 Views

Missing "Technology Summary" for Xeno Propaganda: When the droid comes up to show the new tech Xeno Propaganda has no text beyond the tirle in the box to the right on the screen. This is also missing on the tech screen.

408 Replies 15,412 Views

You may want to look at Theoden's argument again. Adding trade modules to existing SBs is probably the way to go. This ensures that you get extra income when trade vessels pass through, but at the same time keeps upkeep down. Your argument does not consider the downstream, as income increases from the age of the route, which alters the calculations. As a side note, it is very likely that your game will end before your ships ever make a second pass through the se

17 Replies 4,797 Views

Thank you, I'm looking forward to contributing as best as I can, and getting more out of my gaming experience by pushing myself and playing by RB rules as they, for me, are ones that I feel make the game much more interesting and enjoyable. Jaxom: Is sitting on Pirates inherently bad? I figure if you use two (make sure they aren't bleeding too badly) for cushions they should make comfortable chairs?

354 Replies 14,555 Views