My bug list for v1.13 after playing half a dozen games. Some of these have already been reported, but I'm just going to compile them all together.
(1) After a while ships start becoming invisible. This is especially problematic on "gigantic" maps, suggesting that it's a resource management issue. All ships of a given class (e.g. Terran Corvette or Altarian Ranger) become invisible, though I can see them move with the "show alien moves" option set.
(2) AI races like to make decisions after loading a game. I often get declarations of war or peace right after the game loads.
(3) The tech-sharing UP locks up the machine. (FWIW, I was able to kill it with ctrl-alt-del under Win2K.)
(4) The game occasionally just exits to the desktop (very rare).
(5) The metaverse submission stalls after pressing "submit". The scores are being submitted, but I have to hit "submit" then "no thanks" then alt-tab away and back to get to the main screen.
(6) I had a survey ship (not a Star Hawk) with 16 attack. I did have Star Hawk researched, but I didn't expect it to upgrade an existing survey ship. (Note the survey ship was built during the game; the original one had been destroyed.) Very convenient for killing space sharks though.
(7) The morale in the star system view (click on the star) doesn't update when you offload people until you click on the planet. This also comes up after building a combat transport with auto-launch enabled and auto-build disabled. When the production screen comes up, the morale has been updated for the current planet but not for other planets in the system.
(8) On the trading-stuff screen, there are hyperlinks for techs but not for trade goods. Annoying if you can't remember what Ultra Spices does. (Maybe the bug is that I haven't played enough?)
(9) On the trading-stuff screen, the mouse pointer seems to be offset (perhaps the hot spot is at the bottom of the pointer?).
(10) On the governor screens, the pointer is okay but the scroll wheel zone is off. If the mouse is in the bottom 1/4 of the top list and you use the scroll wheel, the bottom list moves (easiest to see on Military Swap late in the game).
(11) Scroll wheels don't always do what you expect. Trying to scroll a list on the diplomatic screen and having it add destabilization to a friendly race is potentially dangerous. (Go to Foreign Policy, then Stats, then try to use the scroll wheel on the Misc list.)
(12) On the Domestic Policy / Stats screen, the Abilities display is word-wrapped in such a way that the percentages don't line up with the names. You have to scroll down to see where "Interest Rates" is on two lines. (And what did I do to get a "-4%" rate??)
(13) On a few occasions I've clicked "turn" to start the next turn and nothing happens. I can still operate the controls and move through the various screens, but the AI doesn't move. Reloading doesn't help, quitting and reloading does. (One time I managed to shake it loose, but I can't remember how.)
(14) The dates on saved games should read "18:07:03" rather than "18:7:3". Looks better. Would be nice if it showed the game month/year too.
(15) If you find enough "25% to research" anomalies to finish the current project, your research automatically switches to the next project on your list. Which is good, but a little warning would be nice.
(16) If you research a new government, you're offered the opportunity to change to it. If you trade or steal it, you're not prompted to change.
(17) Sometimes ships seem to be moved halfway between grid squares. Most common with newly-hatched space sharks.
(18) If I tell my ship to move in a particular direction, and there's anenemy ship in the way, the enemy ship is attacked. Which isn't so great when your corvette flies into a battleship. It's necessary to be very careful when flying around during wartime.
(19) The color of my treasury in the lower left corner doesn't change from yellow until I go into the economic screen and look at it. I can't quantify the exact circumstances for this one.
(20) As mentioned elsewhere, loading a saved 1.10 game after updating to v1.13 causes the game to end immediately. Perhaps the version number should be embedded in the save game file...?
(21) I move a convoy of combat transports and a dreadnought to the target planet. The dreadnought attacks, goes down to zero moves. I screw up and click on an individual combat transport, which takes it out of the fleet. If I re-fleet the entire stack, the entire stack goes down to zero moves, because it's stacked with the dreadnought. How do I create my invasion fleet without moving them to their own square?
(22) GalCiv.com web site annoyance: getting to page 12 of this message board requires going to page 10 and then hitting the right arrow. There doesn't seem to be a working "next 10" button at the bottom.
(23) I've been playing "4x in space" games since the original Reach for the Stars on the Apple II. RftS, MOO, MOO2, Stars!, SE3, not to mention Civ, Civ2, Civ3, MOM. I've done very little but play GalCiv for the last week. Well done!