SoA2Team SoA2Team

[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

https://www.moddb.com/mods/sacrifice-of-angels-2/news/sacrifice-of-angels-09r-released

Can anyone remember when we used to be explorers? - Jean Luc Picard

 

FED
KLI
ROM
DOM
BORG
NPC

 

12,663,035 views 5,100 replies +12 Loading…
Reply #3251 Top

That's all no.

 

Changing the pirates to Borg should be a simple matter, but it's not a map issue.  You're going to have to mod the whole game.  Switching the pirates means switching the related file sets out.  GalaxyScenarioDef.galaxyscenariodef, Gameplay.constants, and PlayerPirate.entity all need to change at a minimum.  How much work you'll need to do changing assets around to function with raid spawns and whatnot, you'll have to find out.

 

Reply #3254 Top

Did you not research them?

Reply #3255 Top

Tried this mod multiple times now but keep getting mindumps. I try playing as borg build a ship then get the error. This happens with or without the patch applied. Any advice on what I could be doing wrong?

Reply #3256 Top

For some reason unknown to us the m0d dumps the 1st time it is enabled. Nobody I know has had an issue after just restarting the game.

Reply #3258 Top

I'll start off by saying I love the mod. The ship models and combat changes have really revitalized my interest in soase.

But I am curious... is there work being done on the hud right now? It seems very incomplete and kinda flat.

I am not sure if your against anyone "modding ur mod" LOL. But I am creating my own for now (for personal use) since I dislike the direction that was taken. If you like I am willing to share my work once completed. Everything else it amazing! Keep up the good work, I look forward to your next release!

Reply #3259 Top

Yes the hud is a WIP

By all means, I am open to the Hud design and am interested in seeing what you come up with. Post a couple screenshots whenever your ready.

If the team likes it I will stick it in with credit.

Reply #3260 Top

Nice,

Well I've been experimenting with a lot of different things. But so far I like this one best. Its all semi transparent.

I looked at alot of star trek huds, The bottom hud is representative of a piece from STO.

http://i270.photobucket.com/albums/jj117/xUndertowx/Untitled-1.jpg

http://i270.photobucket.com/albums/jj117/xUndertowx/ScreenShot_3.jpg

All Federation so far, will look into different races once I figure out whats actually possible.

I literally just finished the main menu, Kinda made it into a logo as well. Obviously it has some arrangement issues atm.

The wings are based off a klingon wing badge. ( http://www.shadowdalecreations.com/Klingon_Wings_color_900X469.png )

 

 

Reply #3262 Top

oh yay other guy cant post a pic in a forum  :annoyed:

 

doesnt look very star trek to me. Eventually all races will use there own hud and may that can be used for domor  rom or borg

Wait for the rest of the team to weigh in

 

Reply #3264 Top

Quoting myfist0, reply 3262
oh yay other guy cant post a pic in a forum
End of myfist0's quote

Sorry but I was actually dodging getting flamed . So I only used links.

Quoting myfist0, reply 3262
doesnt look very star trek to me. Eventually all races will use there own hud and may that can be used for domor  rom or borg
End of myfist0's quote

This is what I based it off of...Maybe the bright outlines are a bit much...lol

 

 

Anyways, Really I was only asking if you minded that I mess with your mod since it's only polite.

I do appreciate the input, when working alone you get carried away in one direction and sometimes forget what your original Idea was.

I may post some other designs later, and yea the Menu isn't very star trek at all, with some work(and color)it could be better for klingon...maybe.

 

[Edit] - Maybe this would be better representation.

Reply #3265 Top

Quoting xxundertowxx, reply 3264
Sorry but I was actually dodging getting flamed . So I only used links.
End of xxundertowxx's quote

I doubt that will happen here since you were polite enough to ask and I wanted to see. Anyone flames ya I will replace all the ships with pink space ponies, OK? 8C  

You did do a good job and you will probably be asked to do some huds for other mods. I do like it but we should stick to LCARS for the Feds anyway. The menu is very good as well. Like I said lets wait for the rest of the teams input. I would like to use it for another race if its OK and the team likes it.

I never heard of a modder that minded personal changes, just don't release the m0d publicly.

THe UI is a huge job and I am busy as hell lately.

Reply #3266 Top

Quoting myfist0, reply 3265
You did do a good job and you will probably be asked to do some huds for other mods. I do like it but we should stick to LCARS for the Feds anyway.
End of myfist0's quote

Indeed, there are many mods don't have any custom HUDS at all and would love for someone to do one like you did. ;)

Reply #3267 Top

Of course I didn't plan on release anything publicly, not really my style. In fact just posting here is kind of a big step for me since I am pretty self conscious of my work.

Thanks for the positive feedback, I will definitely consider donating my services if RL permits. ATM this is just something I am doing in my spare time, So I don't want to make any promises that i can't fully commit to. Don't be afraid of shooting me a pm with things I could maybe contribute. If time permits I will do what I can.

 

Reply #3268 Top

Someone is bound to flame him now...

 

The PSP faction on this board is a bunch of rabid little schoolgirls, they'd do anything for actual pony ships!

Reply #3269 Top

example 'Lord xia' who is still nagging frogboy for a pony of any colour.

harpo

 

Reply #3270 Top

I personally like the existing SoA2 hud style (TNG style multicolored LCARS) as it is now. Just waiting on MyFist0 to finish it (when he gets the free time of course). He basically expanded on the original LCARS hud i made using the vanilla textures and basically had to mimic vanilla, because I had no clue how the UI grid system worked (i still dont know how it works). Doing UI work for Sins is no easy task. Especially a new UI from scratch. If the textures themselves dont drive you nuts, the brush files will. Like what was said i am sure there are plenty of mods that need your talents, and we dont mind you altering stuff in SoA 2 for your own personal use.

The shades of blue trek huds have already "been done, done that" in Starfleet Command (in a more TMP-ish style). I dont particularly care for the STO style hud. In fact i am surprised STO didnt do a colorful LCARS style. I am mad at STO now. I was gonna give it one more chance, because its FTP. However now it wont work at all! After 2 days of it refusing to connect, or update i said screw this i dont have time to deal with it, and uninstalled it for the last time. FTP only means its one foot in the grave anyway. Just like Warhammer Online. I am surprised city of heroes didnt go FTP yet.

Funny PSP's were mentioned ive been getting a lot of them in my games lately.

Reply #3271 Top

I cant figure out how to beat the Borg. they just assimilate all my ships.

 

Is there any people who play this mod online?

Reply #3272 Top

Quoting Major, reply 3270
I personally like the existing SoA2 hud style (TNG style multicolored LCARS) as it is now. Just waiting on MyFist0 to finish it (when he gets the free time of course). He basically expanded on the original LCARS hud i made using the vanilla textures and basically had to mimic vanilla, because I had no clue how the UI grid system worked (i still dont know how it works). Doing UI work for Sins is no easy task. Especially a new UI from scratch. If the textures themselves dont drive you nuts, the brush files will. Like what was said i am sure there are plenty of mods that need your talents, and we dont mind you altering stuff in SoA 2 for your own personal use.

The shades of blue trek huds have already "been done, done that" in Starfleet Command (in a more TMP-ish style). I dont particularly care for the STO style hud. In fact i am surprised STO didnt do a colorful LCARS style. I am mad at STO now. I was gonna give it one more chance, because its FTP. However now it wont work at all! After 2 days of it refusing to connect, or update i said screw this i dont have time to deal with it, and uninstalled it for the last time. FTP only means its one foot in the grave anyway. Just like Warhammer Online. I am surprised city of heroes didnt go FTP yet.

Funny PSP's were mentioned ive been getting a lot of them in my games lately.
End of Major's quote

 

I have had no issues with STO and FTP.  Did you make sure to click the correct login button ie cryptic account or the other one?  On the SOA2 side of the comments, we are in contact with the author of the revamped hud and moving forward , he has agreed to assist us when he can. With our current hud.

 

thanks jay

Reply #3273 Top
From just this players perspective xxundertowxx HUD's samples are really nice. The current one while i understand is still a WIP, the colors are very jarring.
+1 Loading…
Reply #3274 Top

Your call guys. If you want to change the UI (again) i am cool with it. Just know that Myfist0 has put a lot of time, and effort into the current UI. I would hate to see it all go to waste.

Borg are difficult to beat by design. You need to play more than one faction against them. Ether MP vs an AI borg, or you and some AI allies vs the Borg. The intended SoA 2 gameplay is to have one of each faction vs a single vicious aggressive AI Borg. You all don't have to be allied to begin with. This is to utilize the diplomacy mechanic. Also the toughness of the Borg is intentional to force players to use diplomacy to seek allies to help defeat them.

It is possible to beat the Borg with just one faction. However it will not be easy. You need to tech up quick while keeping the Borg from teching up at the same time. If you let cubes get on the map it is pretty much game over.

Assimilation is still a WIP. The Borg must have it, but we are still trying to fine tune it so it isnt ridiculously OP.

Reply #3275 Top

Quoting Major, reply 3274
Your call guys. If you want to change the UI (again) i am cool with it. Just know that Myfist0 has put a lot of time, and effort into the current UI. I would hate to see it all go to waste.

Borg are difficult to beat by design. You need to play more than one faction against them. Ether MP vs an AI borg, or you and some AI allies vs the Borg. The intended SoA 2 gameplay is to have one of each faction vs a single vicious aggressive AI Borg. You all don't have to be allied to begin with. This is to utilize the diplomacy mechanic. Also the toughness of the Borg is intentional to force players to use diplomacy to seek allies to help defeat them.

It is possible to beat the Borg with just one faction. However it will not be easy. You need to tech up quick while keeping the Borg from teching up at the same time. If you let cubes get on the map it is pretty much game over.

Assimilation is still a WIP. The Borg must have it, but we are still trying to fine tune it so it isnt ridiculously OP.
End of Major's quote

 

its definitely a cool feature. only time where I can enjoy getting my ass kicked.