Luck definitely helps a lot. C+
C0664
[quote]I don't really know what a Maso game would be like without +25% luck[/quote] Something like masochistic I guess ;) C+
[quote]gonna try it. hope it works for me.[/quote] Let me know if you have some results... dont have much time to play for the moment C+
HI, It is hard to remember all these thing (the planet may have been 26 but I know that at the end it was around 36: soil imp., habitat improv, terra., and the terraformer :HOT: ). I only know that this game was very easy and I can't say how much the luck factor was the cause. I only say now: MAY THE LUCK BE WITH YOU ;) C+
I Ray I did not think at this but in the play with my high luck, the second planet that I found was a 30... Lucky isn't it C+
I read somewhere on the forum someone asking for "what to do with the luck factor". I tried a civ with a high luck ratio and... "found" a lot of rangers (every x turn) on my different planets. It realy help! I "found" the first one when nobody has the technology yet... you may imagine the result! Worth a try C+ :HOT:
I will try something else: to give a minor a freighter that is allready trading, maybe it could work? That will be for monday, if anybody else can try before... C+
Hi LDC, What you give them is not some goods, but the ship to transport it. The first thing that they wil have to do is to bring the ship back to their home and after use it to make some profit with you! This is cheap and you don't have necessary some bc to give them and they dont use their production for that because they are at war, building only war ships. C+
The fact is that it is very sad because it could be a very good (and realistic) way to support an alien civ. C+
Hi Theoden, There was just me, two majors at war with the carnidoids. So no trade route at all for them... C+
Hi, In my last game I tried to offer some freighters to a minor at war with the two other major still there, and of course firiend of mine. But nothing happened... This f%ù*$µ£~=~ carnidoid-thing did not use it to make some trade with me. Quite sad. (:( Does anyone tried this before with a better result? C+
Salut Lukasz, Je crois qu'on va avoir quelques problèmes de communication ("mais où ais-je foutu ce ^*$ù%µ£ de translator?) C+
Bonjour Aldebert, Inscrit en France et répendant notre devise, un expat? Pour répondre je dirais d'aller voir le "thread" (les traductions littérales ne sont pas terribles) que j'ai lancé à propos d'un nouveau classement basé sur les scores par joueurs au sein d'un empire... Même si cela correspond bien à l'UFLF (tiens, ça c'est un nom d'empire...) ça ne me bote pas des masses d'être une fourmi dans un empire que tant de gens rejoignent juste parce qu'il est déjà dans le top. L
Thanks for the reply C+
Well done Bakka :HOT: Now to the interested player should react. C+
Newcomer question: Are some mods sometimes added in the new versions (for example after beeing tested by the team)? Is there any possibility to make a vote system for them (usefull, funny, unbalanced, etc). C+
Hi, We should now also make a new empire classification based on the number of players in comparison to the score to give an approx score per player within an alliance. The aim will be to see what kind of empire it is: a multitude of ants or a small group of elephants. yours C+
Was an exemple ;p C+
Ask to smeagol to join the Jedi rep., why not to ask Obiwan to come and fight Mordor? :D C+
Thanks Ray for your optimistic point of view ;) But seems still very long in comparison to the fact that I climbed the three first steps with my verry first play :HOT: C+
Salut Al', Oui, je dois bien avouer qu'au niveau de la longévité le jeu va sans doute battre des reccords dans mon palmarès. [quote]PS. Français et belges sont les bienvenus dans l'European Alliance ![/quote] J'immagine bien qu'en tant que Belge je suis le bienvennu, la position d'un bruxellois étant des plus centrales :) Mais pour le moment ça m'amuse d'avoir mon micro empire à moi et de le regarder grimper de partie en patrie (il grimpe même quand je ne joue pas vu le no
planetidiot, What you suggest with the planets already exist with the starbase, but it could be very interesting to combine... to give extra bonuses to starbase fixed to a scrapy planet, that could be great. For instance we could put starbase on planet within a system already colonized but with some of theses 1pq planets inside. C+
Hi [quote]Once battleship technology is researched, your defensive ships are useless for the rest of the game.[/quote] A Ship is NEVER useless, you may always give it and is apreciated.
'jour Vous avez vu qu'il y a un joueur qui a acheté le jeu d'occase... sans numéro de série (et qu'il y a donc quelqu'un qui continue à scorer dans le métaverse en toute impunité). :notsure: Le système de Stardock est quand même bien foutu car avec le métaverse je ne vois pas qui irait lui donner son code. Pas de bol, Paul. C+
Bouhh, Sad to see that I will have to wait 10 games before to see my new rank wathever the points I do. (:(