Rhonin, I cant wait for Evil Genius 2. [video]https://youtu.be/6KTvZtCOEEI[/video]
MindlessMe
ITS HAPPENING!!! [video]https://www.youtube.com/watch?v=YApuEWtG30w[/video]
[quote who="FPS_DAISUKI" reply="8" id="3751038"] Quoting SchismNavigator, reply 7 Let us know if you can reproduce it. A lot is still in in flux between versions so it’s important to know if a bug is happening on a current build and how we can recreate it. It probably happens everywhere
[quote who="Panu" reply="2" id="3750249"] Quoting SchismNavigator, reply 1 I'm not sure what you mean by that last one. The others I will let folks know. Looks like the score from objectives is fixed according to change log. The problem placing the towers... I try to explain it.<br
Very nice. I like the idea of tech and travel continuing to evolve.
[quote who="drymetal" reply="1" id="3750365"] That would be great to see a new Splinter Cell. The Splinter Cell games have always been some of my favorites. I've never played Cyberpunk. Maybe I should... ES6 hadn't even heard the announcement. (The internet seems to be getting worse at giving me useful information...) For whatever reason, I didn't like Skyrim as much as Oblivion - though it was still a pretty impressive game. Planet Zoo might be nice. I liked Plane
Great feedback! Thank you for taking the time to share it with us. Stay tuned for updates. :)
Thank you for taking the time to share the screenshot and info. I noticed the same blurriness when playing at 1920x1080 resolution. I'll be sure to pass the information to the team.
I definitely like the Pause option because it helps with planning the initial tower placement. I would love to see an ironman option as mentioned above that allowed no pause option. It would be cool to reward players who want the extra challenge. Of course, we would need to change something in the map on ironman so they wouldn't know what to expect. [e digicons];)[/e]
Thank you for sharing the info. We'll take a look at the scaling.
Thank you for taking the time to share your feedback! [quote quoting="post"] 4) Corrupted healers seem to spawn in too great of numbers per wave. They always seem to get to my base despite using both heavy firepower and AoE style damage. [/quote] Is there a particular stage that you feel there are too many healers, or is in all stages? [quote quoting="post"] 6) The 'Alt' key pathing effect seems to get stuck down on occasion. I think it has something
The gaming landscape is changing and I want to hear (see?) your thoughts. That's a pretty broad statement so let's narrow it down a little and talk about streaming video game services. Although the idea has been around for a while now, products like Google's Stadia have the potential to change the way we play games. Instead of the need for expensive hardware to run the newest cutting edge games, you only ne
I'm happy to see you figured it out. That's something I'll be sure to keep an eye out for in the future. :D
Sorry to hear you are having issues with the game. What you are describing almost sounds like input "lag" with the controller and Steam Link connection. I have a couple questions about your experience: 1. When connecting the controller directly to the PC do you have any issues? 2. When you play other games with the Steam Link and controller do you notice any issues? We're glad to hear you are enjoying the game and will try to help you get your issue sorted out. &n
We appreciate the feedback. The selling of partial stacks is definitely on our radar. We'll keep you updated on the QoL improvements coming to the game.
Sorry to hear you are having issues with the Trial quest. Can either of you provide a copy of your save file that shows the bug? Please link it in a PM.
Thank you for taking the time to give us some in depth feedback on the game. The suggestions you included have been passed to the team to review. We're continuing to make QoL updates so stay tuned!
Greetings! We hope you're having an awesome time adventuring throughout the sector. We wanted to give you an update of some of the enhancements we are making based on your feedback. 1. Visited Stars dimming - This will be going back in today. At a glance you'll be able to tell which stars you visited. 2. Enhanced Captain's Log - The CL display will be getting a minimap so that you can click on a star and it will show you where that des
Have you updated your video card drivers for the GTS 250?
Great submissions so far. Keep up the awesome work!
[quote who="levi_fellner" reply="10" id="3721412"] Yay SinsII……. I hope my retirement home in 2088 will let me play it [e digicons]:)[/e] [/quote] We'll be in the Matrix by then...lol
I'll pass on the question and see if there's something we can do to make it easier. :)
[quote who="Ashog" reply="35" id="3719283"] Ectato Pacifier https://www.upload.ee/files/8627901/Ectato_Pacifier_by_Ashog.zip.html <img src="https://cdn.stardock.us/forums/67/70/6770773/72f1cccf-41c3-4310-b0cb-8947b908371e.jpg" alt="" width="325" height="288" /
Hello again, and welcome to the June community spotlight. This month we are going to be visiting another Sins of a Solar Empire mod team. They are a group of guys not only dedic
Keep up the amazing work!