Also, I read somewhere that you only get multiple defense rolls, ie one for each defense type, when attacked by multiple weapon classes --- though it is my observation (DL I dunno / DA I think / TA yes) that since _weapon mounts_ are fired separately you only ever get one roll anyhow. Then you have to consider the defense reductions... all this only applies for the _first_ attack in which that defense is used in a particular combat round. Also, fractions round down of course when you take the sq
DarkYorPathfinder
aaaahhhhh...... that explains the one game I played where I did this and made it thru the whole game wondering why it was so easy and the AI's were, well, such _nice_ people to conquer. it also seems to (perhaps?) add mega-events and tech trading and influence victories even if you have them turned off? (it did not help either that early in the game we were hit by first the plague and then the disease, and I was in a position to research the cures and apparently they were not in time - th
Now, given all this.... should I turn surrenders back on (I have not played with them for a while now). Have to think if having or not having them would make it way too difficult, but this is going to be so different I am not sure what the impact will actually be.
I think I am seeing I need to make _one_ exception... if I am at war with the last (only) AI and they ask for peace, which normally by the "must be nice guy" rule I would have to accept then make them pissed off all over again, if they are the very last AI I can turn them down. Just saying this advance "just in case" - in reality the AI does not seem to offer peace often in this kind of circumstance.
I forgot to mention... I always play with no influence or tech or diplo 'soft' victories, although those are still vital tools of course even for a conquest victory. Some of the first few games I played went to influence victories just as I was licking my chops over finally being on the brink of conquering the galaxy with some demonic race. So, I am still keeping with conquest victory only. I do not always play with tech trading but for this one I will because, after all, if they o
I am going to take every most-good alignment colonization choice no matter how painful. I am never, ever, going to declare war except in support of a formalized alliance (that is going to take some behind the scenes manipulation that one). I am going to take no racial bonuses for weapons or soldiering (mil production is okay since that also covers colony ships and constructors and freighters... but maybe on second thought I will eschew that too). I am never going to take War Party or maybe even
post a before and after of a section of the xml file you are trying to modify, so everyine can see if there is a syntax error of some kind. I can tell you for 100% sure by my own experience (as if that needed to be criteria) that modding the race files works, even in TotA. so I suspect there is something you are not entering correctly. you do not have play any turns to see the results, you can go to one of the screens in the civ manager and it shows your racial bonuses etc. which at the s
[quote]I dont think much. hmm 100 bases per player * 10 factions * 72* tiles * integer 2 bytes= 144000/1024=140KB[/quote] Man, you obviously never had to program 8051s and PIC chips!
btw, I recently noticed that there is a "Free Orion" in the mold of FreeCiv (freeware version of SM's Civilization II) and FreeCol (freeware version of SM's Colonization). Given the other games are excellent I expect/hope FreeOrion would also be. however, I have not actually downloaded or tried it. anyone? sorry to hijack your thread. interesting.
just get Notepad++
just fyi a couple days ago a was unable to complete the update and it would wait three seconds a few times then tell me it failed. now it says the update completed but it happens very quickly and the SDC/TGnet still shows the old version as installed and the button is still there to update to the new version, and trying again just reproduces the same thing. just in case you were wondering what a remote user was experiencing. also, fyi, SDC is no longer downloading any
giving the Drengin/Korth PB earlier would probably be a good thing - in a sense the advantages of a particular ethical alignment can be different for the different races, to encourage their 'natural' leaning?
nope, no starting ships as a mega event, only in campaigns (up to the current version of DA) and with a 50M planet I don't know for sure if they can _ever_ manage to build a ship even they get to sit forever. i tried letting them sit for maybe a decade and still not one single DL ship. and yes, even one dread lords ship (until late in the game, late game tech I would guess can handle them no problem) is a killer - although since I have not tried the campaigns I can only go on what others have po
I think it would be interesting to run a TotA game with the supposed 'dud' AI empires - Thalan, Arcean, Iconian, maybe Drengin. Maybe try this several times on different map sizes. Just to see who is really the worst of the worst. fyi I do believe you can do this - there is a cheat key that bypasses the 'turn' button and keeps the game moving. but I think you still need to be a human player just to get the game to set up (effectively you could do this and squat in a far away corner of a l
what is the IRC, or if I have to ask do I really not want to know? (is it related to the IIRC, hmmm ;) )
in TA (at least in the Drath-derived tech trees) you need the first of three disruptors, which is the last tech before the doom ray. in DA/DL it was after the first phasors which is way earlier. since the weapon has not changed, itself, it is now only a slight improvement and almost not worth it with doom ray so close at that point.
they get a planet with 50M population, it takes them _forever_ to build even their first ship, or building, because they have no population and no tax base to invest in building anything. however, if you invade them they are nasties in combat - those 50 troops fight better than several thousand from a normal AI race. from what I have seen when they pop up in the campaign scenarios they have ships etc and are quite powerful, but when they pop up as a mega-event they just have the one small-pop wo
different problem now, since two days ago when stardock updated - my SDC does not get any new posts off the server (and possibly the chat function no longer actually connects to a real server but not sure of that) sound familiar, anyone know what is going on?
well, I did manage to update DA to today's version, but today's beta of TA fails (twice). i am using SDC as admin (vista, but right clicking and running as admin). it has worked like this before. the sdc goes into some phase of waiting for 3 secs at a time but never gets past that. perhaps something about beta being unavailable (although it shows on the sdc update list and queues up). finished by first DA game on a gigantic galaxy today. Makuran won with 12000 points, only app
i actually think it might be better to start all the mines out at least at the basic level - it kind of 'claims' them. kind of the way a colony rush works, just not as effective because they flip so easily, but still I can see why the AI might do it the way it does.
there is a huge thread on this, because the devs have said "no carriers". however, a related idea I think would be valid and perhaps acceptable would be "fleet tenders" which could serve two purposes. they could extend the range of existing ships, which could be measured from the tender (albeit perhaps at a reduced value) much like it is now measured from a planet or starbase. also, they could be used as part of the maintenance cost system for ships - maybe ships within range of a tender could h
test... to see what heppens when I cut and paste a CR into a post (think this whacking sdc)
hmmm... will the Dread Lords drool like the other races with only a few worlds to colonize or worse yet be a dud altogether as one user reported? this is a custom-super-warrior-race sandbox DA game on 'tough' which with only 3-4 worlds per AI race (and mine until I researched the extreme col techs and started looking for pq<8 worlds including the nice pq1-3 ones) has played more like cakewalk at first then some only slightly more advanced beginner mode, note maybe that AI does not seem to deal w
please moderator move this to aar section.... having HUGE trouble with SDC makes this impossible to deal with
what is the deal with submitting my posts the past hour... repeated attempts, repeated lock ups, pain in the *ss