[eTUT] Anthys like it was meant to be played

Hey guys,

Anthys was included in the Map Pack DLC, but despite being the map of the "true" elemental world it was not populated with the standard factions in their right places (like this).

This is a sort of mini-guide on how you can create an Anthys map with the appropriate starting locations for the different factions. It supports 10 factions (including Capitar and Umber), no more. I need to make this into a guide because obviously I can't just share the file since it is DLC content.

 

If you have any questions please ask away. If you are posting XML, only post the starting locations - not the whole file.

 

After editing any XML you have to re-start the game for the changes to take effect.

Step 1

Make sure that you have 10 sovereigns. The game only comes with 8, so you either need to create two more for Capitar and Umber. Or you can download two quick versions of them I made from here: https://dl.dropbox.com/u/32649007/Anthys_Restore_Sovereigns.xml. The file goes in Documents\My Games\FallenEnchantress\Mods\Data. When you start the game, you should see two "new" sovereigns - General Carrodus and Kul-al-Kulan.

 

Step 2 (setting the game up to play as Altar)

Go to your installation directory and find a file called Custom-LargeMaps-Anthys.xml. Copy the file into Documents\My Games\FallenEnchantress\Maps\. Change the name of the file to something like Anthys_Preset.xml.

Open up the file.  Change <DisplayName>Anthys</DisplayName> to <DisplayName>Anthys_Preset</DisplayName>

Next, remove all these tags from near the top of the file (all the random starting positions):

    <RandStartLoc>81,84</RandStartLoc>
    <RandStartLoc>21,26</RandStartLoc>
    <RandStartLoc>13,114</RandStartLoc>
    <RandStartLoc>16,95</RandStartLoc>
    <RandStartLoc>32,67</RandStartLoc>
    <RandStartLoc>45,99</RandStartLoc>
    <RandStartLoc>63,97</RandStartLoc>
    <RandStartLoc>25,106</RandStartLoc>
    <RandStartLoc>8,83</RandStartLoc>
    <RandStartLoc>61,63</RandStartLoc>
    <RandStartLoc>41,55</RandStartLoc>
    <RandStartLoc>31,93</RandStartLoc>
    <RandStartLoc>21,65</RandStartLoc>
    <RandStartLoc>19,55</RandStartLoc>
    <RandStartLoc>25,40</RandStartLoc>
    <RandStartLoc>34,34</RandStartLoc>
    <RandStartLoc>44,38</RandStartLoc>
    <RandStartLoc>66,47</RandStartLoc>
    <RandStartLoc>54,46</RandStartLoc>
    <RandStartLoc>95,90</RandStartLoc>
    <RandStartLoc>127,56</RandStartLoc>
    <RandStartLoc>128,70</RandStartLoc>
    <RandStartLoc>116,92</RandStartLoc>
    <RandStartLoc>140,54</RandStartLoc>
    <RandStartLoc>151,45</RandStartLoc>
    <RandStartLoc>127,31</RandStartLoc>
    <RandStartLoc>182,105</RandStartLoc>
    <RandStartLoc>175,81</RandStartLoc>

From where you deleted those, copy in this XML:

    <StartLoc>27,42,0</StartLoc>
    <StartLoc>81,84,1</StartLoc>
    <StartLoc>46,37,2</StartLoc>
    <StartLoc>19,56,3</StartLoc>
    <StartLoc>61,64,4</StartLoc>
    <StartLoc>122,66,5</StartLoc>
    <StartLoc>173,63,6</StartLoc>
    <StartLoc>119,84,7</StartLoc>
    <StartLoc>178,104,8</StartLoc>
    <StartLoc>129,33,9</StartLoc>

Save the file.

 

Step 3 (starting the game to play as Altar)

Start the game up, select Relias for your sovereign and load the Anthys_Preset map.

On the next screen, select Customize Opponents. Set your screen up to look like this (choose whatever teams and difficulties you desire): http://i.imgur.com/4ZRqQ.png

The order you place the opponents in matter, so make sure you do it right.

Press Done! and then Play! to start the game.

 

 


 

Above I explained how to edit the map and start the game while playing Altar. But you probably want to play as another faction. Below I will explain how to edit the file so that you can choose any sovereign. Note that for each time you do this, you need to edit the map. Create multiple maps if you so desire. Remember to re-start the game after editing any XML.

 

Step 4 (setting up the game to play as Umber)

Go back to the XML you pasted into the map file (the new <StartLoc>). Notice that the final number represents the order of starting positions in the game, which corresponds to the order of the sovereigns you select when choosing Customize Opponents. You, the player, are always number 0. This is what your starting location looks like above: <StartLoc>27,42,0</StartLoc>

Then, in the customize opponents screen you previously set it up so that General Carrodus was the first opponent. This is his XML: <StartLoc>81,84,1</StartLoc>.

So, let's say you want to play as Umber. Umber (Kul-al-Kulan) was the 8th opponent in the screenshot above. That means this is his starting location: <StartLoc>178,104,8</StartLoc>

Now, take that XML but change the final 8 into a 0. <StartLoc>178,104,8</StartLoc> becomes <StartLoc>178,104,0</StartLoc>.

Then, go to the old starting location you had when playing Altar and change <StartLoc>27,42,0</StartLoc> into <StartLoc>27,42,8</StartLoc>. Save the file.

 

Step 5 (starting the game playing as Umber)

Select Kul-al-Kulan to play as. Select the map you saved. Go to Customize Opponents screen.

Now, you are playing Kul-al-Kulan so the position/faction/sovereign you changed place with takes Kul-al-Kulan's old place in the starting list: http://i.imgur.com/rXcis.png

 

 

Step 4 and Step 5 can obviously be modified so that you can play any sovereign. Just keep in mind to change the starting positions in the right way.

Here is a list of the numbers and their corresponding factions, assuming that you didn't change any of the numbers and decide to play as Altar.

0=altar
1=capitar
2=gilden
3=pariden
4= tarth
5=empire of kraxis
6= empire of magnar
7=resoln
8=umber
9=yithril

Compare to the XML posted above

<StartLoc>27,42,0</StartLoc> <!-- player 0, Altar assuming you play as Altar)-->
    <StartLoc>81,84,1</StartLoc> <!-- Capitar-->
    <StartLoc>46,37,2</StartLoc> <!-- Gilden-->
    <StartLoc>19,56,3</StartLoc> <!-- Pariden-->
    <StartLoc>61,64,4</StartLoc> <!-- Tarth-->
    <StartLoc>122,66,5</StartLoc> <!-- Kraxis-->
    <StartLoc>173,63,6</StartLoc> <!-- Magnar-->
    <StartLoc>119,84,7</StartLoc> <!-- Resoln-->
    <StartLoc>178,104,8</StartLoc> <!-- Umber-->
    <StartLoc>129,33,9</StartLoc> <!-- Yithril-->

18,910 views 16 replies +1 Loading…
Reply #1 Top


I don't know who belong to start, but I do know that kingdom belong to west while empire belong to east...

Reply #2 Top
I'd recommend reintroducing Capitar to the game ( Umber is already available ) via a mod first, because with 8 civs only there's gonna be wayyyy too much land ..
Reply #3 Top

This would be the first "mod" i would use. Thx heavenfall. |-)

 

 

Reply #4 Top

There is a map here https://www.elementalgame.com/fallen-enchantress/world and you can see roughly where each of the kingdoms and empires are located... I would do this myself, but I didn't buy the DLC. I'm not sure about exact locations though.

Reply #6 Top

The task is going to be difficult unless you set up a trigger that will warp the players to their appropriate starting locations... or set up a 1 2 3 4 5 6 7 8 teams starts with messages on who goes where for the players... I'd really be interested in how you are going to accomplish this.

Reply #7 Top

Basically the second. Players will need to add their sovereigns in a special order. Writing up a guide now.

Guide is up.

Reply #8 Top

It would be nice if you could automate it with a global effect that warps people around immediately as the map startes ;)

Reply #9 Top

can this be made as automatic process for people lame to shuffling and editing of files?

Reply #10 Top

Of course it can, but I'm not going to do that because it takes time.

Reply #13 Top

Stardock should fix the map to be like this.

Reply #14 Top

Nice work Heavenfall! Time to go buy me a DLC :)

Reply #15 Top

Clicking on the link in step 1 just gives me a page with this error:

XML Parsing Error: junk after document element
Location: https://dl.dropbox.com/u/32649007/Anthys_Restore_Sovereigns.xml
Line Number 84, Column 5:    <UnitType InternalName="Sovereign_Carrodus">
----^

While I hate to find this and immediately begin asking for help (thanks for the guide, by the way!), do you have any idea what's happening?

Reply #16 Top

Rightclick->save as