JohnJames

JohnJames

Joined Member # 3115196
22 Posts 444 Replies 904 Reputation

how about this each player gets two accounts only 1 for ladder 1 for casual play Ladder would be for ranking. A system that tracks who you play with and against. Stacked teams would barely gain experience while the reverse would mean huge gain in rank. Disconnects would count as a lost. You could even have different ranks for different types of game Solo (r

30 Replies 21,150 Views

u could always play AI and leave him with a planet. and make jump inhibators, a bunch of repair and your fleet. AI would never get a chance expand. Guy would gain stats in hours. Basically that idea would fail right? How about count disconnect as lost. Period.

30 Replies 21,150 Views

if mines arent allowed to expire you can crash the game easily. Imagine 5000 mines in all planets. Game play would suffer.

11 Replies 20,478 Views

1. Make scouts detection range wide (try double 4000 vs 8000) 2. Tec Mine. Cost should be cheaper because they cant be used to as an offensive weapon unlike the other two races mine. Also mines should be allowed to exipre. 3. Advent mines: limited to how many mines are deployed base on how many slots a carrier selects to make mines and or if devs wants mines to be unlimited then do a time limit of long these mines can exist because they are free 4. Vas

5 Replies 1,688 Views

[quote who="Madocchi" reply="6" id="1985427"]im in 1.12 and i still get that issue, even with the autocast OFF. so i just skip researching it.[/quote] it was never issue when autocast was off from the start. however prior to 1.12 if you had it on, and killed all units in range, some would not move even after all enemy units were dead in range. Turning autocast prior to 1.12 didnt do anything at this point.

14 Replies 22,680 Views

only three things need to be change 1) Longer build time so they cant be used for offense unless this is what the devs inteneded it for 2) double or triple the range of weapons (can be an upgrade slot) 3) prevent ships from jumping out from grav well (can be an upgrade slot)

53 Replies 157,462 Views

[quote who="Phalnax811" reply="22" id="1978241"]Not yet for me. I'm not sure if I put the same email down, would that affect anything? When it asked for an email to preorder I just gave them one. Not sure if it is the same as the one on Impulse. I was logged onto Impulse obviously and I'm using the same PC...should still recognize it, correct? Thanks, Phalnax P.S.: AHHH!!!! I can't wait!![/quote] check email for the serial nu

193 Replies 382,462 Views

[quote who="Kilo_Bravo" reply="3" id="1972788"]Really? Because I seem to remember logging in just a few hours ago after patching and I did see Howdidudothat playing with 7 other players on a full game.[/quote] then a few hours later it broke again.

5 Replies 6,032 Views

[quote who="Blair Fraser" reply="1" id="1954815"]Carriers are probably being slowing down and I'm voting for moving the LF's to around 200%.[/quote] This is after Blair was exposed to carriers grav running and his lums barely keeping up and having a hard time destroying them

44 Replies 14,112 Views