JohnJames

JohnJames

Joined Member # 3115196
22 Posts 444 Replies 904 Reputation

[quote quoting="post"]Ok since the new patch (1.14) none of our wins and losses have counted and our stats are not updated to show the true number of games played. This needs to be fixed immediately! Also since we are on the subject of stats, why not introduce a patch that allows for team rosters? Where people can form clans, and invite others to join, and the stats of all the teamates go into that team roster combined which would be viewable by everyone. <br

16 Replies 13,610 Views

I will play anyone without making carriers. You make only carriers. I will not make a single carrier. I bet I will win every time. Why? LF. It only takes 2 LF to counter 1 carrier. I spam carriers at start cause most early units I see are either lrms or carriers. I hate playing noobs who get LF at start. Forces me to retreat or make lrms to counter. They made the basic units because they didnt know better (some actually kn

87 Replies 181,478 Views

entrenc[quote who="Zanosan" reply="7" id="2047074"] crucial part of what a kostura cannon can ALSO do which is... open up a temporary phase stabilizer node to the planet you jus What version of SoaSE are you playing Metalphor? I never been able to use the Kostura cannon to create a temporary phase node on an enemy planet. How are you able to do this?[/quote] Entrenchment

30 Replies 11,975 Views

1. You can bypass any starbase. So the argument that vas starbase can move doesnt mean you cant bypass. Make your structures near the starbases and it will be protected by the starbase. You dont want to spread out your repair bays because then they cant heal each other or heal mulitple objects in an area where your ships are dying. 2. Devs are trying to make each race unique and consistant. Game would be dull if all races were the same with exact same ability with

81 Replies 220,855 Views

He had a starbase fully upgraded. HP was almost 20K. So we would lose lots of ships trying to take it out. Also he had repair bays. Would likely lose most of our units just trying to take out the starbase while he would be free to attack us with his full fleet. Also if he started using mines our entire fleet could have been destroyed with little effort. Therefore carriers was the only solution and vas lack an anti starbase ship

7 Replies 1,288 Views

Hi Guys. John James here. Cykur and I were playing him and some other guy. What he said was not totally accurate. I was able to defeat his early fleet which were lrms and cap. HC didnt come till later. The mines I deployed did take 30 secs to activiate. BTW. They are expensive He fleed after he took out my cap and 2 lrms. His fleet ran because I was able to make a starbase. I had the planet, So I made 4 miners t

15 Replies 4,173 Views

[quote who="Blair Fraser" reply="1" id="2037625"]Changelist has been submitted. New ICO going up tonight. It's coming soon, hopefully this week [/quote] new ico causes crashes.

113 Replies 196,656 Views

[quote who="Ekkotek" reply="7" id="2028151"]Hi Rain/Trackiet - looks like it is just you and I for the 1v1 - I'm in Vancouver, BC Canada and so on PST - I can usually play most nights after 7PM. When is good for you? How about this Thursday at 8PM or Friday at 10PM?[/quote] sorry havent check the forums..We can play monday 1/27/2009 7pm pst

57 Replies 82,617 Views