gsp_Rooster

gsp_Rooster

Joined Member # 2995445
1 Posts 6 Replies 170 Reputation

What loupdinour said makes sense now. As this would happen at rather random intervals where the planet would grow for a bit then stop at strange points. Planet Quality having an effect on that makes sense. Thanks for the knowledge. ;-)

4 Replies 3,199 Views

I've noticed in several games I have running now, that many of my planet's populations will simply stop growing before they even reach the planet's population cap. The first planet I colonised, for example, the 2nd one given to you in your home system, has stopped growing at 2.4 billion (when you zoom into the planet, this is the figure given), but when you simply click on it, the population is registered in the details as 2.39. Could this be a bug caused by my tendency t

4 Replies 3,199 Views

I haven't gotten it in the mail yet. Am I just being impatient, as I see the release date was the 19th and it's now only the 25th. Or do I need to e-mail someone to remind them? lol

1 Replies 2,275 Views

After I've been playing the game for about 15-20 minutes (everything, absolultely everything works perfectly previously to this point) I start noticing a graphics error with my fleets. I can hear the weapons being fired in combat, and the enemy hit points decrease, but I don't actually see the firing animations, nor do the enemy ship explosion animations occur. The ship simply disappears from the screen with a thunderous noise, but not visible explosion. Combat animations seem to run

10 Replies 14,517 Views