[quote who="yarodin" reply="8" id="3406641"]I don't get it why this idea would give a rock-paper-scissors feel. Regarding your argument with the evolution of weapon technology (decreases in size, increase in efficiency) - this is what ship designers are for and that's exactly what already happens in GalCiv 2 (and most other 4x games). Assigning roles to ship types is just an addtional element to get more influence on the battle and its outcome. [/quot
TIGER1125
[quote quoting="post"] Stuff like "Starfighter Hangar" should only be available for the biggest starships. "Anti-capital ships torpedoes" and "Flak Turrets" would be available only to Frigates. "Long-range Plasma Beam" only available to Destroyers, etc... [/quote] Altough i really like the idea your aiming at i kinda see a problem with that, as CIWS weapon systems are nowadays used on a variety of warships not to mention the fact that most of them are equipped with
[quote who="amrbean" reply="4" id="3405329"] Founder's Elite here. I can't believe I spent that much on a single game at one time. Totally worth it though.[/quote] Same here...
[quote]So i was playing a non-campaign game on a huge map, with full opponents on gifted. Bribing the willing and avoiding the angry. Luckily, I had a nice private starting point over by the right corner, with some very very nice starsystems tight and cozy, with some distance from the rest of the universe. I wasnt bothering anyone. I was fast and generous. I had to. Im not one to play with maxed opponents on gifted and survive to the end. But this time, I would! After so
I have returned here again... Supreme commander actually was a challange at first but when you get more playing hours in the game you see the AI is sort of retarded and not creative enough to combine it's attacks... Yes it does cover it's armour with atry, and AA units and covers it's navies and airforce but it just doesn't combine all three branches together to make you multitask. then again i do like the game it is daring and it really worked out only not hard enough