Galactic Civilizations III Beta 4 Patch 2 now available

The Galactic Civilizations III Beta 4 Patch 2 is now available and users can now download the patch via Steam.  This is the same patch that was offered as an opt-in last week, but is now available to all players. This update fixes a number of crashes, stuck turn fix, and various other fixes.

 

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Galactic Civilizations III Beta 4 Patch 2 Changelog

Major Crash/Stuck Turn Fixes:

  • Fixed a crash within Miles, where too many sounds were being instanced at once. 
  • Fixed a crash to handle a rare, but valid, case where a fleet is involved in 2 merges.
  • Fixed a multi-invasion crash that appeared to the user as a stuck turn.
  • Fixed a stuck turn in reference to a constructor moving to a full starbase, the AI no longer stalls at this point.
  • Fixed another stuck turn, where the AI was stalling on multi-invasion.
  • Fixed an instance where trapping an enemy ship, would stall the game.
  • Fixed a stuck turn where 2 fleets attack a defended planet and the second one can't execute the battle.


Fixes:

  • Fixed a culture radius oddity(Greatly appreciate the save files in reference to this issue.)
  • Fixed the anomaly rewarded survey ships not surveying. (Rest assured the previous pilots have been fired and the ships will now survey as intended.) 
  • Fixed three instances where ship icons were not being displayed for ships.


Personal Notes/Comments:

  • Thank you to the testers for providing your files so that we could track down the issues that you are seeing in the game. (Especially in reference to that influence issue.)
  • Please feel free to create a post/send a ticket to support so that we can continue to address the issues that you are seeing out there.
     

15,395 views 9 replies
Reply #1 Top

What should the version number show in the lower right hand corner, I am not convinced that my game was patched.

Reply #2 Top

Quoting Intrepidation, reply 1

What should the version number show in the lower right hand corner, I am not convinced that my game was patched.

I believe 0.72.2.0

Reply #3 Top

0.72 will show in the menu screen.  What Seilore posted will be your file version number.

 

Reply #6 Top

I still have the problem but not as often.  I am about 500+ turns into a game and it has gotten stuck 3 times  where I had to reload an auto-save to continue.

Reply #7 Top

Anyone else having issues where you just flat out cannot get a turn unstuck?

 

I have two games, One at 268 turns and one was 443 turns. No matter how I save and reload I cannot get them to shake loose.

 

Any ideas where I could submit games to help get some bugs squashed?

Reply #8 Top

Quoting Myung, reply 7

Anyone else having issues where you just flat out cannot get a turn unstuck?

 

I have two games, One at 268 turns and one was 443 turns. No matter how I save and reload I cannot get them to shake loose.

 

Any ideas where I could submit games to help get some bugs squashed?

Please see here: https://forums.galciv3.com/452855

 

Reply #9 Top

I have an AMD card and thus havestartup problems if I watch video before starting GCIII.

I recently read that this can be solved without restarting by changing the resolution or uninstalling then reinstall the driver.