[AI] Akkan AI Issue / Armistice

So as plenty of people are aware, Armistice can be kind of annoying, dragging out combat in a system much longer than it would otherwise be.

As I've recently noticed in a match against an AI, 3 Akkans are capable of doing it indefinitely, and as incredibly frustrating as that is, that's a balance discussion for somewhere else, the "bug" I'm referring to here is simply how the AI chooses to deal with that particular situation.

And that would be by doing nothing. I was attacked by a fleet, destroyed everything except for those 3 Akkans, and the AI just parked them in orbit. It's been over an hour and they've just been sitting there, doing nothing and keeping the system in indefinite Armistice.

Normally I figure they would retreat, but with the presence of a phase jump inhibitor and whatever else factors into that decision, they've chosen that fighting to the death is the better option, except it can't happen.

So, really either the ability needs to be changed somewhat to prevent it being infinite with multiple ships, or at the very least the AI needs to recognize that particular situation and not idle in my system until the end of time.

17,035 views 13 replies
Reply #1 Top

Dunovs do help as they can drain AntiMatter with EMP ability. But yes, this issues needs to be addressed.

Reply #2 Top

Can't you just go around them? Obviously they were attacking you, so just leave a starbase there and pretend like they don't exist. If they keep doing that then they won't be hurting anything and you'll keep the AI from using 3 of its capital ships. More likely, once you retreat your fleet, they'll stop using it, because ultimates are only used when the AI has an inferior fleet (AKA losing). The starbase will then finish them off.

 

Reply #3 Top

it's the ultimate troll move

and you should be able to abuse it in Rebellion with the Flagship victory condition

 

it needs to be fixed, I agree

Reply #4 Top

Quoting GoaFan77, reply 2
Can't you just go around them? Obviously they were attacking you, so just leave a starbase there and pretend like they don't exist. If they keep doing that then they won't be hurting anything and you'll keep the AI from using 3 of its capital ships. More likely, once you retreat your fleet, they'll stop using it, because ultimates are only used when the AI has an inferior fleet (AKA losing). The starbase will then finish them off.

 

 

Completely irrelevant. This isn't about a problem for me, for my status in the match it's great, and there are things I could do to break out of it if desired, but it's not about that. This is about the AI being completely broken when it encounters a certain situation.

Reply #5 Top

I've run into this situation but it had 9 other capital ships and plenty of SC. This was very annoying since we'd get a full 3 seconds of combat before the next armistice. There was literally nothing I could do outside of retreating and giving up the planet or just hoping I could land magnetize on the right one before it cast the ability. I wound up building a mine field around them and a handful of defenses + SB, this kept them occupied while I started hitting their planets and they left. Unfortunately I never killed that fleet, just hit their homeworld and took a victory as it was the last player.

Reply #6 Top

Having this issue now...

 

AI has 4 Akkans in his fleet just going in circles around my system. Can't do anything at all. SO incredibly frustrating.

Reply #7 Top

Why did you let the AI build so many Akkan to lvl6?

 

As you said it's not a good tactic, you can bypass it, it only prevent you from getting them there, not steam rolling the rest of the empire. You can scuttle building like phase inhibitors.

Reply #8 Top

If possible, it would be nice for the AI to only use Armistice when: 

A ) It's retreating

or 

B ) when the Akkan itself is close to death

Reply #9 Top

Why armistice is there to protect your fleet until you decide you are ready to fight... (waiting on reinforcement, etc) If a players decides to go for the Akkan combo...

 

The AI will stop using armistice if you pull your forces away, so technically you could kill the akkan with a single cap or two, as long as you have less fleet in the well. Then it will attack you.

Reply #10 Top

I wonder if the AI could be coded to only use armistice when it needs to retreat and for other simple conditions.  While there are other good ways to use it, I'm not sure if the AI could be more creative with it.  

Maybe in conjunction with a sova embargo, so the sova can regen anti-matter and then use missile pods when armistice is over. 

Reply #11 Top

If I recall correctly one of the latest patch changelogs claimed to have fixed the Armistice spam by the AI. I haven't actually encountered any event where the AI started spamming this ability myself for a while now either...

Reply #12 Top

Quoting Teun-A-Roonius, reply 11
If I recall correctly one of the latest patch changelogs claimed to have fixed the Armistice spam by the AI. I haven't actually encountered any event where the AI started spamming this ability myself for a while now either...

 

ironically the exact opposite is happening to me, before this patch i hardly noticed it being used, now it happens everytime i fight the opposing enemy fleet >.>

Reply #13 Top

To be honest, I don't see it as an AI issue. If I could royally piss you off chaining Armistice, very likely making you misjudge other areas due to the rage I caused, I'd go for it. Sure. Best type of warfare, winning without even shooting.