Gundam mod ? anyone insterested ?
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Sins Forums
Ok since nobody brought this up before , i think Sins of a solar empire is perfect for a gundam mod and its much easier to make compared to other franchises like star wars
The mod can mainly focus on years 0079 to 0083 since the techs are not to advanced compared one to another and balancing is easier , sicne 0087 has a lot of MS that can transform (dont knwo if this game can support)
reasons for chosing this game to mod :
1) gundam only focuses in the earths solar system so you only need to make one new custom star system with some space colnies and areas oif space
2) the jump routs can be normal space routs (without jump effect) but make speficific areas into choke points of the orignal story like fortress of solomon etc
3) heros system good for ace pilots (MS/MA)
4) ships and carriers , yep gundam style
5) MS (Mobile suits) can act like fighters (although i dont know how melle can be added but thats for later) so they can dock and fight individually after modding or by squadrums
Basic idas :
1) using 0079 to 0083 era
2) speificic action from AI or player will trigger story events , can cuase events like new factions (ep : taking side 3 or earth causes era jump to 0083 and new factions shows up and certain space routs are unblocked) , then you need to save and then change sides for different factions
2) mutipal factions , stage 1 before events :Zeon / earth fedaration /
Stage 2 after event : Dalas fleet / Asdriod Axis /earth fedaration / early TItan / Early AUEG
And some other minor factions : liek space pirites / lunar company /
OR time era can be done by researhcing tech ??? a ny ideas ?
3) Earth can be actually made into diffrent space sectors (sections like space above america etc)
the idea is theres a few of these "space sectors" very close together (like in some maps where planets are very clsoe togther and they look clutteering) , and when you zoom into one of thsoe secors its a part of earth at the edge of the map (like a peiece out of a portion) . and of course each sector is diffrent (exp lunar 2 space esctor will defitanlyl be a base that can build ships , while the space sector of south america which is the entrence of jabro will have lots of space ports (modifyed trade ports in game) where they will "spawn space ships and MS" to represent reinjforcements from earth Fed forces
PS: ok these are jsut ideas so far , anyone intersted ?
The mod can mainly focus on years 0079 to 0083 since the techs are not to advanced compared one to another and balancing is easier , sicne 0087 has a lot of MS that can transform (dont knwo if this game can support)
reasons for chosing this game to mod :
1) gundam only focuses in the earths solar system so you only need to make one new custom star system with some space colnies and areas oif space
2) the jump routs can be normal space routs (without jump effect) but make speficific areas into choke points of the orignal story like fortress of solomon etc
3) heros system good for ace pilots (MS/MA)
4) ships and carriers , yep gundam style
5) MS (Mobile suits) can act like fighters (although i dont know how melle can be added but thats for later) so they can dock and fight individually after modding or by squadrums
Basic idas :
1) using 0079 to 0083 era
2) speificic action from AI or player will trigger story events , can cuase events like new factions (ep : taking side 3 or earth causes era jump to 0083 and new factions shows up and certain space routs are unblocked) , then you need to save and then change sides for different factions
2) mutipal factions , stage 1 before events :Zeon / earth fedaration /
Stage 2 after event : Dalas fleet / Asdriod Axis /earth fedaration / early TItan / Early AUEG
And some other minor factions : liek space pirites / lunar company /
OR time era can be done by researhcing tech ??? a ny ideas ?
3) Earth can be actually made into diffrent space sectors (sections like space above america etc)
the idea is theres a few of these "space sectors" very close together (like in some maps where planets are very clsoe togther and they look clutteering) , and when you zoom into one of thsoe secors its a part of earth at the edge of the map (like a peiece out of a portion) . and of course each sector is diffrent (exp lunar 2 space esctor will defitanlyl be a base that can build ships , while the space sector of south america which is the entrence of jabro will have lots of space ports (modifyed trade ports in game) where they will "spawn space ships and MS" to represent reinjforcements from earth Fed forces
PS: ok these are jsut ideas so far , anyone intersted ?