How does one invade with more than a single transport???

Hi there.

I've been wondering how to invade with more than a single transport. Grouping the transports together and clicking on the planet still seems to result in only a single ship disgourging its troops. It seems to me that there must be a way to not feed in forces piecemeal, but I haven't found it yet.

Thanks in advance.

This game is fantastic.
19,635 views 18 replies
Reply #1 Top
make them into a fleet.

click on both and then click the 'create fleet' button.

You'll need some research into logistics first.
Reply #2 Top
Do 2 transports in a fleet do better in ground combat then attacking twice in a row?

Statistically?
Reply #3 Top
it all matters what you roll

But you can use one transport to do a gas attack first to strengthen it, then send in the second with tradition warfare and capture the planet without loosing PQ.
Reply #4 Top
There's also a second option. Make a super transport with 4 or 5 advanced troop modules in the ship editor. They are more expensive, but if I don't go heavily for logistics, I prefer that. I usually have one planet designed for farming/some manufacturing as my transport producing planet if I have a decent sized empire. Usually I need it as I skimp on the soldiering tech unless I can get my hands on mini-soldiers.
Reply #5 Top
I think the appropriate question would be, would 2 transports arranged in a fleet pool their troops together when invading a planet? Or do they still attack one after the other?

Or do this not matter?

Ex. I have 2 Troop ships with 1000 troops each invading a 100000 population planet.
Would combining the 2 troop numbers resulting in a 2000 troop invasion force fare better than each troop ship attacking with 1000 troops one after the other?
Reply #7 Top
If you research advanced troop modules, they can each hold 1000M troops vs. 500M for the standard modules plus they take up space 12 vs. 20. So you can place 3 of them on a cargo ship for 3000M troops, even more if you research min techs.
Reply #8 Top
Be aware that if you make the 3000M troop transports as suggested by Mascrinthus (they work really well, I do it) that you need a good sized planet to build more than one. Otherwise a 5B pop planet is empty after 2 ships, and the 2nd ship won't even be full O.o
Reply #9 Top
Be aware that if you make the 3000M troop transports as suggested by Mascrinthus (they work really well, I do it) that you need a good sized planet to build more than one. Otherwise a 5B pop planet is empty after 2 ships, and the 2nd ship won't even be full O.o


Finally, a way to get rid of that excess population!
Reply #10 Top
Yeah, transports are great at population control. You can even tranfer population between worlds with them. They are great things to build in times of peace along with constructors as long as you sit them outside of a planet's orbit (so that the population can regenerate).
Reply #11 Top
Now I know that there is no true random where computers are concerned, just seed numbers. But does anyone have any idea just how random the number is?
Reply #12 Top
Are you sure about that? When I played last night this did not happen. I had 2 transports which I created a fleet out of and attacked a planet. Instead of attakcing with 2K which is what I thought would happen, the first batch attacked then the second batch. What am I missing?
Reply #13 Top
Be aware that if you make the 3000M troop transports as suggested by Mascrinthus (they work really well, I do it) that you need a good sized planet to build more than one. Otherwise a 5B pop planet is empty after 2 ships, and the 2nd ship won't even be full O.o


Talk about "total effort" on the homefront. Imagine if a ship showed up tomorrow in high earth orbit and announced that every other person on the planet was being drafted to go invade a planet where casualties are expected to be 100% in the first several waves. That's a helluva a draft, baby. And a little hard to imagine that there wouldn't be a morale consequence.

"Sorry honey. Cancel the vacation and pack up the kids. We're invading Poseidon III tomorrow with the Johnsons."

Reply #14 Top
"Sorry honey. Cancel the vacation and pack up the kids. We're invading Poseidon III tomorrow with the Johnsons."


lol
Reply #15 Top
For some strange reason my troop transport ship (loaded with 1000 men) doesn't let me invade a planet. I know there aren't any ships in orbit. I click the ship to move to the planet the same way I did while colonising but it simply refuses to invade. Its only my first game so I reckon im missing something quite obvious... can anyone help me out here?
Reply #16 Top

I prefer to send in the first transport (or maybe 2) with only 1000 men. That way I can use the 'cheese' tactic of mass drivers/core detination etc to give my initial wave of men a HUGE advantage so that most of the enemy is wiped out (esp since the AI rarely has more than 5 billion on it's planets).


Then the 2nd transport attacks normally and wipes up the last few men on the planet.


The 'cheese' factor is that as long as the last invasion that takes the planet is done with a normal attack you don't suffer any PQ loss or any destruction of buildings.


KGB


 

Reply #17 Top
Well the idea behind forming a fleet before attacking the planet is so you only pay for the invasion tactic once.
Reply #18 Top
Well the idea behind forming a fleet before attacking the planet is so you only pay for the invasion tactic once.