Michael Bruce

Michael Bruce

Joined Member # 660011
1 Posts 2 Replies 11 Reputation

Ok, thanks for the suggestions so far. I am learning to micromanage the economy screen better at the beginning of the game. Operating with a negative income for several turns is definitely ok... I like that approach better than leasing ships. Using just that bit of advice I can win much easier with Normal AI on a Tiny map... at least Culturally. I still got beat to some of the Trade Goods though... seems like it is a bit harder to get them all on a Tiny map... fewer planets to build with.<br

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Hmmm, that seems like a problem. If taxes and population determine Morale, why can't I set tax rates per planet? It's a balancing act that you can't win on at least some of your planets it sounds like. :(

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I am having serious problems getting anywhere with this game. In the smaller galaxy sizes, things seem to go ok. It's quite easy to win with the AI on Fool. I played on this level to win by Military, Culture and Tech... so I could see how they all worked. I have even won with them set to Normal... still not very high I guess, but I haven't tried anything higher yet. I decided to try a Huge galaxy with Normal AI and I have yet to get beyond the first stage of the game. I am always b

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