Sure helped me! Only one question - why destroy your starting colony ship? Thanks!
TheSgt
1. Okay cool - that makes sense. 2. Bleh! So in other words, I have no control whatsoever in terms of whether I steal tech or not? It just happens sometimes? That's weak... :( Perhaps we could have a 'spy' unit, like in Alpha Centauri? And, depending on how high your espionage level is, it could have access to different 'missions'? Or perhaps we could gain 'espionage points' that could be spent on doing such 'missions'? Something like that would be cool... 3. Okay cool - tha
Hi all, I'm fairly new to the game, and have a couple questions concerning espionage and destabilization. 1. Is there any point in continuing to fund espionage at a high rate after achieving Advanced knowledge on a civilization? Will it give me better odds of stealing tech, or having other cool stuff happen? I know I still have to fund it a little to have it stay at Advanced...but do I have to continue to fund it at the same rate? 2. How often do you actually steal t