Draconic DRM is a crappy solution to an exagerated problem. Information, community building and some actual honesty from the publisher (Of course not including SD here) ranks towards the consumer would be a much better one. At least I now know I won't buy these games until there are some "fixes" out, thanks for the info.
Myrrdin
I also want the "Disable trading of race specific techs" option. Deludes the uniqueness of the races as previously said.
I'm not sure I'd pay for some UP expanded DLC unless it was really awesome and brought something truely new to the game. I *would* however pay for that "epic generator" idea you used to throw around a year or two ago though. Generally though, most DLC I have seen so far both when it comes to computers and consoles is far too low value for money for me to consider buying it. New phat lewt, general e-peen enhancers or "cool stuff" doesn't do it for me. I think it would have to be something really
As a first, I really don't think it would be useful to talk about nations in todays sense anymore. Space travel and colonization would be an immense paradigm shift larger than or at least comparable to stuff like the agricultural revolution, the appearence of trade, or the industrial revolution. All these shifts has brought huge changes in how human societies work. An easy leap to make would be that the Tribe/Community "state" - City State - Nation State would be continued with something like Pl
It seems like the developers are having financial difficulties (from the LE:I forums), and that's the reason for the held up support, guess they bit off more than they could swallow. Paradox seems eager to fix the situation in collaboration with Pollux, but I wouldn't hold my breath. It's a pity really, this game could have been pretty darn enjoyable with some polish, reminds me a bit of the old classic Stars! coupled with simplified Dominions 3 battles.
I think it's events like that one that make this game as enjoyable as it is. When I get an event that switches the balance of power immensely in favour of another race I usually do my best to beat them anyway, I might lose 9 times out of 10, but IMHO the 10th makes it all worth it.
And don't forget to max out your trade. Build starbases with trading improvements along all your trade routes. I usually have all or most of my trade routes going to a minor civ(since they almost always beef up the economy of the planet they have) and then scatter a lot of SB's along it...
Anyone who knows exactly which ships are choosen to do combat when defending? I was under the impression that the ship with the best defense in a stack also was the ship that would defend from an attack. But in a recent game, when defending from the Dregnin(who else:P), my battlecruisers was regurarly picked instead of the BattleAxes which was defending the same planet. Anyone have any clue?