idontwantanickname

idontwantanickname

Joined Member # 636805
2 Posts 3 Replies 214 Reputation

I have had this type of crash without a save game coming in to play. In fact, after I've powered down my computer and started SIN back up loaded up the most recent save and everything chugs along just fine.

50 Replies 67,571 Views

Yeah I noticed that too but thought I was imagining it. I built a kol, then changed my mind and built a sova, and then when I was upgrading my planet and whatnot realised I had a lot more resources than normal.

6 Replies 1,808 Views

Oh yeah, another thing: 10. Make missiles pack more of a punch but have researchable ECM or point defense. Bombers should use both missiles and bombs (missiles countered by ECM and bombs that are only countered by shields and armor). DUnno, just a thought.

3 Replies 2,023 Views

Some things I think would be cool: 1. Private commerce space vehicles. Once you build a trade port, let there be private enterprise ships that don't travel the normal space lanes. Like say a chartered flight to go sight seeing in a nebula or star or a private cargo run. Have them automatically have a bounty on them (so they have value to other players - like hostage or cargo value). Have attacking and destroying them not cause war but maybe drop relations a little. This wo

3 Replies 2,023 Views

Good comments 1st: Love the changes to capital ships, very reasonable I think. I also really enjoyed the splitting of research buildings and searching planets. Pirate bases are cool, but you should get something for destroying them I think (maybe I get something but I don't know it). I also like the fact that saving the game doesn't take an eon anymore. Thanks a bunch! Bad stuff: I notice in this version that a lot of the time my mouse panning around the screen stops worki

6 Replies 2,789 Views