TAW_OnlyMan

TAW_OnlyMan

Joined Member # 6149100
4 Posts 6 Replies 522 Reputation

[quote who="DeftMunky" reply="3" id="3528700"] Cool ideas! I do find that many players don't use the engineering lab. I think it's great. Thanks for sharing. -Scott- [/quote] I think engineering lab is great for robo players who go heavy steel

14 Replies 14,039 Views

I definitely agree that each faction should have their own playstyle. I mentioned in another post, that that would be a way of replayability because if you go bored with the game, you could switch up the faction to create a whole new gaming experience

4 Replies 5,404 Views

[quote who="DeftMunky" reply="1" id="3528647"] How would you want clans to work in Offworld? Is there a game that does clans really well? Thanks! -Scott- [/quote] Here is what I replied to you in a previous post: I would like to see in-game lobbies for clans (like in StarCraft 2.) Also maybe have a clan wa

2 Replies 16,578 Views

[quote who="SanderBuruma" reply="2" id="3528623"] Build two places for power, like 2 wind mills here and there, mutiny someone elses or save a mutiny to countermutiny someone else. You have options. [/quote] Then I would lose the bonus of having the power close to each other, which could lead to diminishing returns if I create too much power

4 Replies 5,191 Views

I would like to see in-game lobbies for clans (like in StarCraft 2.) Also maybe have a clan wars type mode, like in the campaign, where different clans could sign up for weekly matches in which you fight over different areas on Mars. The clan with the most areas controlled wins the weekly match and maybe get some in game items. You could also use the winners to be in some kind of bi-monthly seasonal, in which the winners after, lets say, 8 weeks of games, come together and do a best of 7 game

13 Replies 38,423 Views

Hey there. So I'm beginning to think EMP may be a bit overpowered vs Robotics in the Early Game, due to robotics sole dependency on power before they gain the ability to create electronics. Because of this, Robotics can be bought out quite quickly due their stock markets crashing early from the debt of no power. I believe this can be changed by having EMP start at a higher asking price in the black market.

4 Replies 5,191 Views

Would you guys like to see some? I personally love the idea of clans in competitive games as they provide a means of constant games with the opportunity of feedback as well as an environment of people who share interest and passion in the game. Do you think we could see clan support in the game?

2 Replies 16,578 Views

I don't necessarily agree. If you acquire a failing company, that means you acquire their debt. There have been a few times when the reason I lost was the fact that I was not able to stabilize the my recently acquired companies before being totally bought out in one move. Acquiring companies can be quite a risk. I feel that its fairly balanced as it is now.

6 Replies 22,227 Views

Here are some of my ideas. I would like to hear everyone else as well. 1. Steam sale - $40 is a lot for many people, especially this being a per-release. The only reason I bought the game when I did is because my wife surprised me with a Steam card. Thats not to say I dont love it at all, because I do. However, I was going to have to wait a while until I bought this game. 2. Clan Support - I think clans are a great way to keep up a multiplayer environment. For e

13 Replies 38,423 Views

I understand that I should play the market, but if everyone is playing the market as I am, that would natuarally lead to a surplus. Wouldn't here be a product or "tech route" that jives better with robotics? If everyone is making the same decisions, it no longer becomes a game of tactics and more of a game of mistakes and twitch reflexes.

8 Replies 58,631 Views

I did a vs Manager AI game (I cant play online due to servers) where I basically went strong steel and power, while using double hacker as well as improving steel production with a early engineer la. Basically I was producing much more steel than everyone else while forcing shortages and keeping them there by not selling while not hacking, basically letting my turbines do the money making. Would you consider that advisable? The only reason I dont like going life support is because its so out

8 Replies 58,631 Views

How are you guys all using robotics. It seems they do get a pretty big lead early game, however during the mid and late game, I feel as if I cant do much, as in I pretty much cant move from steel/power. Should I be focusing on continual steel production, maybe with double Hacker arrays? I,m worried that as the game goes on, steel will become less potent as people expand less.

8 Replies 58,631 Views

It is impossible form me to play online due to server lag. I don't have the best internet, but I will never have this much trouble while playing any other game. I have heard others say they have the same problem. Are there any fixes in the mix from Mohawk's end?

5 Replies 10,647 Views