Savegames are transferable and email-able. There are 8 save slots in MoM. The game in the topmost slot will always be saved sa save1.gam, the one below it is save2.gam, etc. So if someone wants to send out a savegame, all he has to do is to count in which slot he saved it, then zip the respective gam file and mail it. Note: The name of the savegame is stored elsewhere (in a file that shouldn't be transferred). So, if your topmost savegame is labeled "Foo", and you copy a new save1.gam
Psyringe
The 1.40 patch will work with the DOS PC. Regarding PLIGHT, it should also work with the DOS version on an 486 PC. I haven't tested it, but I had Master of Magic running in Dosbox (which faithfully emulates a 386/486 PC) throughout development. So it _should_ work. Actually I'd be grateful if you could test ist and tell me if you ran into problems. :) I'm using one feature (highlights) for which I can't tell why it works, I just experimentally confirmed that it does. There's a
It's much later than I intended (the project kept growing as I worked on it), but here it is. Kyrub's unofficial patch for Master of Magic inspired me to pick up a years-old unfinished project of mine and finally complete and release it - "Plight", a complete overhaul of all help texts in Master of Magic. If anyone who stills plays this game would like to have a look, here's the link: http://forums.civfanatics.com/showthread.php?t=391983 (In case it comes through
[quote who="KalGerek" reply="10" id="2785001"]Is there a way to make the dosbox not so tiny?[/quote] Alt-Enter to toggle fullscreen on and off, you can also scale to basically any window size you want (using a variety of scalers) and have Dosbox do some post-processing to smooth the pixelation. All pretty nifty, though you have to play around in the configuration file to achieve it. If you want specific advice, just state
[quote who="vicwaberub" reply="8" id="2773038"]I#m confused, I read, that there are no TC anymore? Is that right?[/quote] Depends on what you mean by TC. If you mean that the 1.40 patch removed Tactical Combat, then the answer is no, you misunderstood. The patch just renames and relocates the respective game setting. As a consequence, Automatic Combat _may_ be switched on after installing the patch, but you can simply switch it off again.
[quote who="CariElf" reply="20" id="1933570"]I didn't say that we were going to put 2.0 on Stardock Central; we don't have anyone to spare for the extra code it would require. I haven't looked into making any alternate arrangements yet.[/quote] Ah, I misunderstood you. Sorry. Anyway. Today I needed a break from a game I was playing (basically an AI profoundly whopped my behind), and I decided to give Impulse a try. I do have a skeleton XP installation on my PC (it's a mu
[quote who="CariElf" reply="20" id="1929844"]As I said in another thread, if for some reason you can't install Impulse (you have Win98 or Win2k), we can probably work something out with support, but it may take a week or so to make sure that we don't need to put up another update due to something that didn't come up in the beta.[/quote] That would be great. As a Win2k user, I'd really love to be able to use Stardock Central to get GalCiv 2.0. I'm not opposed to upgrading my OS and usi
[quote]Twilight 1.95 should be up on both later today if all goes well.[/quote] Got it from Stardock Central, installation went smoothly and without any problems. Thanks from a happy customer. :)
[quote]Just to be perfectly clear on the issue: Will 1.95 *only* be available on Impulse?[/quote] I second (or third?) the question. Information about Impulse is still far too sketchy to make an informed decision about it. Terms of Service are nowhere to be found on the site. Plus, a requirement of Windows XP or Vista means that I'd need a new operating system just to patch a game. SDC is perfectly able to handle ToA updates. I see no good reason to deprive SDC users from a
[quote]Note that I'm not including websites. This may be personal prejudice but as a user (whether it be games or software) I don't like having to mess with websites to manage my programs. But feel free to correct me on this if you disagree with this view.[/quote] Hmm. I think that from the perspective of a user, it's important that a download service is ... a) reliable b) easy to use c) secure (if money transfers are involved) Of course, other (more general) c
[quote]I don't understand how people can even compare Vista to ME. Windows ME didn't even use the NT kernel.[/quote] Because Vista, like ME, started with stability problems, a lack of drivers, lots of compatibility issues, and got rejected by many potential customers.
It's true that every new Windows version has met (well-deserved) skepticism. That was true for XP, ans still holds true for Vista. However, the difference is that people were nevertheless willing to put up with XP's shortcomings. There were a lot of complaints when XP got released, but people adopted it nevertheless. Eventually XP matured, and now it's actually as sound and solid an OS as Windows gets. Compare this to the continuous news of people demanding XP on their new PCs, of PC di
I agree that Limewire is much more likely to have caused the system corruption than a game. That is, as long as you didn't use cracks or pirated pirated software. Cracks are *even more* likely than Limewire to cause problems. In any case, mutual finger-pointing will neither help you nor your sister. You won't find the exact reason anyway, there's always a *chance* that it was something else. For example, I had (unpatched) Civilization IV corrupt my Windows account. Things like this *do*
[quote]Yeah, they both fly modified fighter jets, but they do so in a way that's artful and entertaining, not militaristic.[/quote] Well, there you've got the problem. It's actually both - an art form *and* a display of military machinery. Imho, you can't ignore the military aspect just because it's *also* an artform. I can line up tanks and have them shoot olympic rings in the air - could certainly be done in an artful way, but it's also still a display of military machinery.
[quote]I hope they return it to it's RPG roots.[/quote] I strongly doubt that. With Todd Howard at the helm, Bethesda is much more likely to produce further commercially successful, but shallow games. The people who made previous TES titles great are long gone. Petersen only contributes bits of writing, Kirkbride (whose whacky ideas are sorely missing in Oblivion) dito, LeFay is lost, and Ken Rolston (Morrowind's lead designer) has fled to Big Huge Games. There's an interview of him flo
Hmm, actually I'd rather support the decision. The Olympic games were historically (and should be) a time where nations focused specifically *not* on military matters, but on the sport. A show of military aircraft really doesn't fit the spirit imho. I wouldn't want a Panzer parade around the stadium either. Is there any reason given why the UK absolutely needs military sabre-rattling while hosting the Olympics? I didn't find one on the petition site.
[quote]...Ahh... but don't stop at Morrowind, there were Daggerfall before it and Arena before that.[/quote] I did play both Arena and Daggerfall shortly after release. Oddly, after initially liking them, I found both games rather boring. They gave you a huge world to play in, but it was so generic that after a while I kept getting this "been there, done that, got the T-shirt" feeling no matter where I went and what I did. Actually, I planned *not* to buy Morrowind because at that time
Huh? What has Aaron Hall got to do with Lucas Arts, or Starforce for that matter?
Yes on both accounts.
There's been quite a bit of talk about arrogance or aggressiveness here. Personally, I don't think that's the issue. Brad, one of the things that set you apart from other people in similar positions is (imho) - [I]passion[/I]. No matter whether you're talking about your game, your company, the business in general, politics - you always seem to do it with passion. Being passionate also means that you're often not very careful. You're stepping on other people's toes. I also suspe
I'm still running Windows 2000. It's a great OS, very stable, much less of a resource hog than XP or Vista, and also actually safer than these two. It runs every program I want it it to. So why should I upgrade to an inferior product?
The setting was nice, but the characters were boring. Especially Super-duper-hyper-I-can-take-out-an- entire-army-and-won't-even-get-blood-on-my-clothes River Tam was so overdone it wasn't even funny. The character might still have worked if they had found a better actor for her, but Summer Glau is not very good at conveying strange, yet strong emotions believably. She has good command over her body though, probably that was why they chose her, for the action scenes.
I don't see the logic in their statement either. However, there have been far too many bad PC ports of console games already. Instead of making another half-assed attempt at a PC port, it might actually be better to not even try. Depends on where they see how many customers, and we don't know that.
Oblivion has been a great disappointment for many people who played Morrowind, and hoped for a worthy successor. I don't usually use the term "dumbed down" (because people fling it around so often that it has become pretty much meaningless by now), but judge for yourself. Compared to Morrowind, Oblivion has ... - less dialogue - less quests - less NPCs - less settlements - less guilds and factions - less skills (e.g., axes and hammers have been merged into the catego
[quote]I'm wondering if BioWare didn't just do an end run around EA.[/quote] That occurred to me too, but judging from the first days of Derek French's responses in the Mass Effect forums, I don't think it's likely.