Mordbrenner

Mordbrenner

Joined Member # 4824832
2 Posts 5 Replies 138 Reputation

I am running FE in wine under linux. I am not using the steam version but the stardock standalone version, so I am not sure if this helps. To get the game running under recent wine versions, I had to rename the file SDNXLOverlay.dll in the game folder. Not sure if you have that file too. I remember to get the game running without that in wine 1.4 if I remember correctly, so using an older wine via playonlinux could be worth a try, too. <

4 Replies 6,046 Views

[quote who="Derek Paxton" reply="6" id="3335185"] That's interesting does it resolve the issue for everyone if they disable Adaptive multisampling? [/quote] No, for me under Linux (with an nvidia graphic card), neither disabling AA in the graphic card menu nor disabling AA in the game options changes the issue (only referring to FE up to 1.3, haven't bought LH yet due to this issue). But I'm just a minor linux user ;)

8 Replies 4,306 Views

Hi, I bought FE and am able to play but with some graphic bugs that prevent me from using tactical battles (screen all white). I would be willing to buy LH, if it runs better. Has anyone with a free key tried running LH with wine?

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From the FAQ: How much does Legendary Heroes cost? If you own Fallen Enchantress then Legendary Heroes will cost $19.99. If you don't own Fallen Enchantress it will cost $39.99 (since it contains Fallen Enchantress). I understand "since it contains FE", that you get FE included.

14 Replies 27,624 Views

[quote who="Frogboy" reply="5" id="3321848"]How would that work? How does Steam being available on Linux make it easier to make Linux games? Did they port DirectX 9? [/quote] It wouldn't be easier, but now that there is a commercial platform for linux gaming, it could be worth the effort :) Another way would be to try to get the game to run better under wine, where this annoying anti aliasing bug isn't solved yet.

16 Replies 22,354 Views

I trained a Pioneer in a fortress with nearly all buildings and 4 Essence and heart of fire enchantment. The pioneer was attacked by 3 shrills and I hit autoresolve and thought I'll lose the pioneer, but he beat those 3 shrills due to an attack rating of 4 fire and max. health of 36HP. Is this WAI?

3 Replies 5,464 Views

I had no crashes. The game runs still the same as beta4 (white screen without cloth map and in tactical), which I thought a pity (because no changes to the anti aliasing bugs), but seeing your crashes, I should be glad it still runs at all ;) Have you looked at your debug.err if there are hints, whats wrong? There were other crash reports after updates, where the problem was solved by clearing some of the folders (savegames screenshots etc.) (Derek said: The fix is to de

16 Replies 16,389 Views

Thanks for the reply. I had been hoping that beta 5 will solve our problem magically by solving the anti-alising bugs that have been reported, but I can't see anything about it in the changelog. After the new patch I will try some more things to solve the problem.

16 Replies 16,389 Views

Is it intentional, that you are able to move units on strategic map at the very beginning of a new turn BEFORE monsters move? I had a pioneer trying to pass a roaming monster. I moved the pioneer to a tile next to the monster and clicked "next turn". On the new turn I moved him as fast as I could and he moved to the next tile while simultanously the monster moved to the tile where the pioneer had been. So I was able to bypass a monster which I couldn't, given a 1

1 Replies 2,371 Views

Another idea would be to select "just a few turns more" after you fulfilled a victory condition. Last game I had my last opponent surrender and I would have liked very much to complete the master quest just for fun, but the game ended due to no opponent left. Or is something like that already ingame?

4 Replies 2,355 Views

The things I see under Wine on Ubuntu are very similar to what is posted here https://forums.stardock.com/430477 People with ATI graphic card had issues due to adaptive multisampling. I am using a nvidia card, but the results are the same: On the map (without cloth map) or on tactical battles all of the screen except UI is white. Cloth map works though. Its just a graphic issue, I can even mouse-over units in tac

16 Replies 16,389 Views

Very interesting: I casted a Shockwave spell (earth tier 3) in a tactical battle and for 2 seconds the all white screen dissapeared and I could see the tactical battle screen. Edit: corrected the Spell.

16 Replies 15,170 Views

Thanks for finding out. I have an nvidia card and have tried to change several options without luck. Might be a problem due to wine and linux. Is there any chance to get an cloth map for tactical battle?

16 Replies 15,170 Views

Thats no issue. I just made a start skript which navigates to the folder and starts the game. But it could be helpful for windows users with that error.

16 Replies 16,389 Views

Update on my current state of FE under Wine: I'm using a clean wine under Ubuntu 12.04. Tried several DX-winetricks but didn't change anything. If you navigate to the FE Folder before starting it, it starts fine. Game is playable but only with "cloth map", because without cloth map everything is very bright white so I can't see anything. Battle is only usable with autosolve, because like world map, everything is bright white. You can see where the u

16 Replies 16,389 Views

Ha, I got it. navigating to installation folder before starting wine did the trick! Now I can play again. If you check "cloth map only" in the menu, you wont have issues on the map.

16 Replies 16,389 Views

Hi, I'm trying to run FE under Ubuntu, too. Once I got ingame and it looked quite well (if I zoomed out enough) and playable. But since that I can get into the game but there are no pictures and all menu entrys are "string not found". Anyone has any ideas about the "string not found" errors? I even reinstalled several times (with standard installation path) but with no effect.

16 Replies 16,389 Views