williamameling

williamameling

Joined Member # 4704504
13 Posts 145 Replies 618 Reputation

This commentary assumes one thing that is not true anymore. There are no Research Labs available at the start of game. However there is the empire unique Computer Core that you can only build one of. Also building buildings that only give percentage gains such as Factories is not very viable in the early turns. You need buildings that give Raw Production Points, either Social Construction (better) or Ship Construction or All Construction (best) such as the Deep Core Mine and the Space

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Another question what happens to Citizens at the Empire level if your Empire Capital Building, i.e. your Capital Planet is captured? Also could you make a RAID on a planet to destroy it's Planet Capital or even the Empire Capital building without having the force to actually capture the planet? Or make Raids to destroy (or damage until repaired) other critical buildings, particularly Empire or Galactic Unique buildings?

40 Replies 296,042 Views

Could you make it possible to repurpose a Star Base e.g. by getting rid of it's mining modules and turning it into an Influence or Military or Economic Star Base or vice versa? On really large maps Administrators are going to be a major bottleneck. I am playing a new game (2.1.3)with a Gigantic Spiral Map with almost everything common (except Ascension and Anomalies) and after less than two years I am starting to run into being able to build Colonizers and Constructors, faster to a lo

40 Replies 296,042 Views