db0

db0

Joined Member # 3342262
3 Posts 77 Replies 11,410 Reputation

I want to see the game as a roguelite. Star Control has tremendous potential for this due to its unique 1v1 skill-based combat system. The success of Hades, Risk of Rain 1&2, Slay the Spire, Dead Cells and the like should tell you that there is a lot of demand for well-crafted skill-based roguelites. In turn with a roguelike approach you allow yourselves the capacity to explore multiple stories in an emergent order that does not tire the player who does not have a lot of time to e

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