If you got a spot on the beta testing JTAYLORPICS ill be willing to test. Just saying since SUMMER BREAK WOOT.
Cheif50
Tauri, Wraith, Asurans.
is this for vanilla or what?
the file reached its dl limit on the dl site.
Stratigies for me as colonial galactica, Pegasus a few escorts then jupiter or other battlestars pretty much.
What do you mean by that?
If you actually compare the ancient ships to other races you'll notice that the other races will lose ships faster compared to ancient ships ESPECIALLY when you get the Aurora out. Ah Dolynick just a question why isnt the Aurora an Ancient cap ship? It kinda fits with the storyline of SGA where an Aurora could hold out against multiple Wraith Hives with ease.
meh was worth a guess.
Not really lol. A Bc 304 is able to hold out against 2 hive ships on its own and still be able to inflict heavy damage with just rail guns and missles. Besides the Tau'ri (humans) are one of the few races left that Ancient Drones Cannot Penetrate.
Great job with the Goa'uld on diplomacy with only one problem they dont last to long honestly and they are easily overwhelmed due to not having enough supply I know it might be for cannon or something but maybe lower fleet supply on the Hataks? That is their primary ship after all. Just a suggestion. But other then that awesome mod.
[quote who="SGImodteam" reply="1620" id="2590030"] Attention All beta testers and mod team Huge updates being pushed out via sync. Asuran base code is now in game and working. Will be adjusting and customizing soon. Please test out and report back. Thanks SGIMOD team [/quote] ? ....ok w/e on to testing the huge updates.
maybe a different color then green...
[quote who="SuperZERO0" reply="26" id="2589963"] Zero0, you really should be modifying the Diplomacy brush file considering this is a mod for Diplomacy. Yes. I do that normally, however Diplomacy does not have a MianViewIcon-Ship File, not even in the install. It is 1 other thing that puzzles me, as to how the game puts in the Icons for the Envoys when no brushes exist for them. I guess they must be hardcoded in. I should have used the the entrenchment file though, that
Thanks
[quote who="NHD-151" reply="4" id="2589297"]Which one keeps crashing? Requiem should work just fine for Entrenchment v1.051, the current version, and Sins of a Galactic Empire's public release has a minidump issue with the current Entrenchment version. If you want to play SoaGE you can sign up for the Beta test, but you shouldn't get it just because, and try to help find bugs so the public release can hit the world faster. I'm in the SoaGE beta, and you can play as Republic, CIS, R
not that i know of yet.
i kinda noticed some things about your. 1. the Tec sb constructer is missing its symbol. 2. THIS IS AN AWESOME MOD!!!!!!!! 3.Also that certain TEC buttons change to other things. For ex.holding the flak research button changes the button to something else. While holding the weapon upgrades for first level tec sb makes the button pic change to the TEC flak frigate. Just thought you might want to know and again awsome mod.
I dont believe the factions are fully balanced yet.
[quote who="Myles" reply="1604" id="2581719"]A zero error load doesn't mean bug free anyways. [/quote] Yup
Eomega where do you take ideas out of curiosity? or opinions? No my opinion is nothing bad but merely curious.
It seemed like it kyogre alot of the mod teams seem to think it does.
Kyogre just curious is their a patch for the latest patch?
Meh u expected me to notice this at 1 in the morning? I noticed it later though but forgot to remove the dumb question.