Knife_point065

Knife_point065

Joined Member # 3141522
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Again - THE TIME ABILITIES were there to simply SHOW how my brother and I thought out of the box when confronted with a "bread and butter" ability... THINK OF NEW ABILITIES FOR CURRENT DEMIGODS PLZ!!!! TY [e digicons]:grin:[/e]

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Please don't feel limitted by anything I have said. Those abilities I listed are not there to set a genre or anything, and were not meant to be suggestions - just ideas... The reason I was talking about a time hero was because I had said that most time heros in WC3 had a time stop ability - My intention was to show you a way my brother and I made a completely new set of abilities for that idea without involving anything using time stop or just generic slows. The po

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Edit: Made the text a bit cleaner, made the quote abilities a bit easier to read and understand what they do. innociv - the idea was to help generate cool abilities for the heros that we know about, not to think about any other heros.

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Introduction: I'm an avid player of WC3. I enjoyd playing Dota....i have played many AoM's...AotZ's.... For those of you who have heard of Enmity Campaign....I was high up in the clan that tested it from Tekk-Vicious's "workshop." My brother and I have also worked on an AoS map of our own for a very long time (college makes it hard to sync up to get to work on it...and Blizzard's latest patch has caused havoc with coding.) Anyways - I noticed, <st

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Also....towers (or the helath stone) can get the plague...and in turn spread it back to your creeps... And the green text gets to be VERY annoying. I also do not believe that you become immune to he plague because I have "plagified" an enemy rook, who subsequently goes into his base.....and comes out again (about 1 minute later) andwas plagued again.

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I also find it exceptionlly difficult to distinguish demigods both between allies and enemies and between creeps. This is due in fact to the relatively small selection circle compared to the model size, and also in the scale of the map. I admit Demigod is meant to capture the scale of the battle, but the zoom-in is dreadfully limited and jerky if you want to experience it close up, not to mention near impossible with no mouse scrolling (at least in the default settings). Aga

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