BeastMTL

BeastMTL

Joined Member # 3029593
0 Posts 11 Replies 1,824 Reputation

To those that think activation limits are not a big deal, check out this post on the spore forums. http://forum.spore.com/jforum/posts/list/6800.page

62 Replies 209,632 Views

EULA's are still something that is highly controversial and legally dubious. Many countries laws invalidate part or all of the different clauses in them. Another point of contention is that EULA are contract revisions after the fact and are not available for review until after purchase. Disagreeing to them does not entitle you to a refund (in reality if not in theory) , but renders the product unuseable. This could be interpreted as agreeing under duress. As for personal backu

53 Replies 249,422 Views

I agree that limits at all is a bad idea. But if they insist on it, at least a cycling one is better than the current regime. The net effect of it though for myself, is that I am buying a lot less games now. EA and anything using Securom is now an automatic no-buy. Shame too as I was looking forward to many games like Sacred2,Dragon-Age, Dead space, etc. Not to mention any impulsive purchases are now out of the question.

325 Replies 1,060,367 Views

I have to disagree with ToJKa on the whole license issues. Copyright means legally that they have duplication/distribution rights, not useage rights. All copyright means is that users are not allowed to make copies except for personal use (backups) and are not allowed to distribute them. Doing so is then illegal and is the province of law enforcement and not content owners.

53 Replies 249,422 Views

This whole DRM thing smacks of one thing to me, vigilantism. Companies are now trying to define their own copyright law and force users to accept them (EULA). Copyright enforcement is the responsibility of governement in each country said work is published in. Yet you find publishers trying to define their own international domain. As far as I'm concerned, EULA's are not valid as it is accepted at gun point (not literal, but taking money and then imposing rules after sale or y

325 Replies 1,060,367 Views

First of all, that 1% of people used 3 installs is pure BS when the game has just released.. If that was 2-3 years ago, I'd be a bit more likely to acccept it. I would have bought spore on day 1 if it hadn't been for the DRM. My objections are threefold. 1. What happens in 2-4 years when I feel like playing it again ? In that time my hardware will have changed and a reformat is 99.99995% likely (it is windows after all). 2. Sec urom is

325 Replies 1,060,367 Views

Sorry to bring this here, but this is a very dangerous practice.. Sending passwords over email is a huge security risk, not to mention a danger for scams. You guys should make a secure page to get these things done, and please, make it easy to find.. I hate getting the runaround. ---- Quote ---- Hi, Please send a change of email address request to our sales department. They can be reached at <A href="

16 Replies 7,594 Views