lordkosc

lordkosc

Joined Member # 2647660
106 Posts 3,481 Replies 24,072 Reputation

[quote who="TheZone" reply="2" id="3744668"] You do get resources from metal deposits and extractors (similar to Ashes). So you have something to protect before they get to your base. Are these resource deposits going to be finite more like an RTS? [/quote] Also would it be possible to upgrade the resource collection rate?

6 Replies 266 Views

It is hard to see the enemy paths, maybe its because the map is so grey? No such issue on the green and brown maps. Is there no way to repair the colony? Nothing more disheartening than to upgrade it to level 2 and see it get an extra 250hp. :| General issue, why can't we select all towers of a type or box select a few and do a upgrade of them all at once? And I finally beat it on Normal! :D

0 Replies 38 Views

The blue areas where we can build would allow for foundation tiles to be placed first, let them cost nothing but perhaps be time limited, so say 10-15 tiles built per minute max. We could then plan ahead where we might want towers. 1 tower per tile for the small gun / lightning tower, bigger towers like the giant gun (I forget the name) or SAM launcher would need 2 or maybe 4 tiles.

2 Replies 76 Views

[img]https://i.imgur.com/WEKR0q1.gif[/img] ^^^ this is what we should be seeing. Where is the arc and aoe? Needs either a rework or to be called something different. Perhaps at point of impact it leaves a cloud that does AOE, but to balance that it fires less often?

0 Replies 55 Views

Dropping towers down on the cliffs is alright until you think one should fit but it doesn't. A grid or foundation tile that would be required before the tower would make it clearer where stuff will and won't fit. Sorta like putting down foundations in the DUNE games of old before building on the sand. So far 6 missions in and really enjoying what I've experienced so far playing on Normal.

2 Replies 76 Views