Enteralterego

Enteralterego

Joined Member # 2573894
1 Posts 1 Replies 9,750 Reputation

In no particular order: [B]Dune 2 [/B] (My first real time strategy game, and one I thouroughly enjoyed though I only ever completed the campaign once as the Harkonan) [B]K240 [/B] (another real time strategy game set in space in an asteroid field where you had to colonise the asteroids, mine them for resources, build ships and/or missiles to wipe out the aliens who were trying to do the same to you) [B]Colonization[/B] (turn based strategy game set around the Europe

54 Replies 125,194 Views

Having seen the post asking for peoples strategy gaming experiences, it reminded me that I haven't played a call to power for years, not since I updated my computer etc. So thinking it would be nice to take a trip down memory lane, I installed it onto my computer and had a go. Only problem is, it crashes straight to desktop as soon as I click play. I've looked on all the forums I could find (most of which are deader than a Tyrannosaurus) and tried the things they've advised on there in the pa

4 Replies 19,882 Views

I've also started having these problems, but only since updating. I updated yesterday the 5th Dec and tried again. The version straight from the disc had no problems of this sort. It's basically causing some of my ships to have transparent parts and in the ship design screen, when using a previous template, the parts boxes across the top of the screen are mostly blank so it's showing an extra has been fitted, but not which one. The transparent parts tend to be where there would normally be an 'e

45 Replies 33,440 Views

I think a better idea would be for each time you upgrade the starbase, a number of hitpoints are added to it.

11 Replies 8,727 Views

Korath: Super-Annihilator. The Koranth have access to the Germ Warfare technology. Once researched, they can build a Spore ship that eliminates all life on the planet and turns it into a toxic world. I don't know where you've quoted this from or how official it is, but I have my doubts about the above at least. It sounds like a planetary bombard

45 Replies 26,625 Views

It's certainly something I'm very interested in seeing, and was something I hoped for from DA but had basically thought only likely to be implemented in GalCiv3 years from now. It's never made much sense to me that Farmer Juan could one day be happily sitting on his front porch having a siesta, only for some government type to turn up, bundle him into a car to the spaceport, stick him on a ship and a week or so later give him a gun, shove him out onto an alien world and he's suddenly a lean, mea

14 Replies 10,057 Views

(sorry about the lack of screenshots. I had no idea how to do them at the time I was playing this game) Phase One: The Age Of Expansion. The discovery that we weren't alone in the galaxy, and the development of the hyperdrive that followed, lead to a new feeling of hope and optimism on Earth. The possibility for expansion into space and the colonisation of alien worlds fuelled the populaces enthusiasm for the space program and when the colonisation

2 Replies 3,691 Views

(sorry about the lack of screenshots. I had no idea how to do them at the time I was playing this game) Phase One: The Age Of Expansion. The discovery that we weren't alone in the galaxy, and the development of the hyperdrive that followed, lead to a new feeling of hope and optimism on Earth. The possibility for expansion into space and the colonisation of alien worlds fuelled the populaces enthusiasm for the space program and when the colonisation

0 Replies 2,050 Views

Sounds like a good idea. The only thing about this game I'm not to keen on is the ground forces. Is every person on the planet trained in the military? That's how it seems because it's quite possible to take people from a planet and then in less than a week, land a highly trained bunch of elite troops on an enemy world. It just doesn't seem quit

17 Replies 13,414 Views