Entity Alpha 1

Entity Alpha 1

Joined Member # 2411471
0 Posts 33 Replies 55 Reputation

How about, instead of building the future eqivilent of a large coal plant, how about a SMALL fusion reactor. instead of making you able to build basic factorys, you build 1/4 of an Industrial Sector. 1/4 the cost, but only 1/4 the output, while still taking up the whole square. I think it's a nice compromise. you still have the limit of keeping to your current tech lvl, w/o being able to go below, but you can still do a reduced option.

30 Replies 23,925 Views

lets see... we answered #2,#3, and #5. That leaves: #1. An auto-colonize feature. You could specify the % of fullness you want to load your colony ships up with, along with the minimum class of planets you want to colonize. Then, if a planet matches the requirement, the colony ship would self launch and go there. </

9 Replies 6,978 Views

#2. Give the ability to set rally points for ship types at a global scale. When I want to start building starbases, it would be nice to be able to create a single rally point that all constructors would automatically go to instead of me having to set up each individual planet. you can do this in the g

9 Replies 6,978 Views

#3. The ability to set focus to military, social, or research production on a global scale for all planets. There are many times that I want to focus on building social buildings or military when I'm about to go to war, etc. It's a pain going through each colonly individually to set that. accually, you can. you should do it from the Military/Social/Resherch sliders in the econmy tab of the domestic affairs window.

9 Replies 6,978 Views

the AI handles it alot better than the old "3 parsec" rule (a LOT less calculations). I hope they change back to 3 per parsec. That one made more sense, seeing as the bases have a Radial Effect, not Sector based.

9 Replies 8,804 Views

If GalCiv II is going to have multiple fun ways to win besides war, the UP is going to have to improve significantly. More meeting, the ability to influence the topic(s!) they vote on, plus something else I have yet to think up or see. I ask for a brainstorm on a third upgrade to the UP.

19 Replies 10,880 Views

Or you could have a slider that directs your espionage spending towards espionage/counter-espionage. I agree, this is a much needed feature.

9 Replies 6,784 Views

My home world is always an Econo, the second world had factories and a starport, my third world is research, my fourth is balanced. Fifth world is a new Econo, and so on... Unless there are significent bonuses on a planet. Then I follow the Bonus and go out of Order.

6 Replies 8,042 Views