I'm sure others have figure out how to create linear animation from multiple rotational animations by now but since I haven't seen one posted I've decided to post one. This is the Siege Cannon warship. Does exactly like its name says. Two protective casing opens up before the main cannon fires. [img]http://img144.imageshack.us/img144/8703/gc2tamcsiegecannonza9.gif[/img] [img]http://img214.imageshack.us/img214/6295/gc2tamcsiegecannon2yj5.jpg[/img] Its my first time m
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A lot of you guys are pointing out how the square root formula tend to favor fewer small colony but you're neglecting the mechanisms already in place in the game to prevent colony rushes. Namely, -Huge buyout cost for fast colony ship -Huge maintenance fee for the colony hub building (12bc I think?) Let's use an extreme example, 10 1-bil colony versus 1 10-bil colony, You have 10x maintenance cost for the 10 small colon
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