Brilliant use of Google Docs!
jdhas
I must have had a bad file. I deleted the MOD and redownloaded from the link above, reinstalled, and all works great. Thanks for all of your hard work, Uzii!
Uzii: I've successfully installed your Mod and have played 2 medium random games with your mod enabled. Some of the features have been present - colonizable gas giants, additional research options - but none of the new planet types have appeared. Not once. In 40 planets. I'll create a few more random maps and crank out a ton of scout ships just to see, but is there any reason why this might be happening? Thanks for all of your hard work, to say nothing of the suppor
I would love something like this, though it would have to be heavily moderated....
[quote] Oh god I'm so tired of my teamates going "I'm going to rush to RA". As soon as they say that I know it's an unfair game, it's now becoming a 3vs2, 4vs3, 5vs4, or what have you. It's OKAY, "pretty good" even, on maps with multiple stars, but that's it. Even in this case it's not the end-all-be-all, it's not a requirement, Vasari isn't "the RA race." Also LRM spam sucks(includes illums). Going after planets first is stupid, gg sta
Coming on the heels of the announcement that Iron Lore, another independant developer, is s shutting it's doors, is todays announcement that Sins has sold 100,000 copies last week, more than Call of Duty 4. http://pc.ign.com/articles/855/855663p1.html Congratulations Ironclad!
Sorry, but I have a hard time taking strategic advise from anyone named "______ The Great" seriously....
Uzii: Will we see your other new planet mods released separately?
[quote]Be nice if it was on the launcher. [/quote] I concur.
Absolutely beautiful. Excellent work, Max.
Your post looks fine in Firefox on my rig, but in Explorer it looks like the following: [i]The Mars Effect aims to do five things: 1. Overhaul ship balance with a greater focus on capital ships, and to provide a greater emphasis on fighter/bomber squadrons, while simultaneously boosting the anti-fighter frigates’ power.[/i] I can't think of anything I am running that would cause this,
If the lack animated turrets are really ruining this game for you [i]that much[/i] then I suggest you go play a game that eschews gameplay for bleeding-edge tech and graphics -- [i]cough[/i] Crysis [i]cough[/i] -- and leave the galactic conquering to people who are more interested in gameplay, balance and strategy then gee-wiz, wham-bang, LOLZ particle-effect lovin'.
Mod looks interesting, however there's something screwy with your HTML in your original post. Lots of "[i] · [/i]" appearing, which I don't think is what you mean to have happen.
LazySumo: I love this mod, and I am rather fond of your "[link="https://www.wincustomize.com/skins.aspx?skinid=9&libid=71"]Minimal[/link]" mod as well. While I agree that the reputation loss needs to be drastically reduced, I think that the discrepancy between how much you can earn and how much you stand to lose is a bit too high in your mod. Maybe the potential loss should be between 5-10? Just my two cents. Thanks for the great work.
[quote]which of the fours x's stand for diplomacy?[/quote] An excellent point!
You acn download (via bittorrent) all of the Homeworld soundtracks from the Relic trackers here: [link="http://hwcommunity.com/tracker/"]http://hwcommunity.com/tracker/[/link]
Thanks Kyro. Fortunately, I can still play the game, but I just get the error when I open SC (which I did today to update GCII). -j
I've been playing Sins since Beta 4 back in September, and the full game since it came out, without any problems. However, today, when I opened Stardock Central, received the following error message: "Failed to validate your Sins registration information. Please verify that you have entered your email address and serial number correctly." Is there something wrong with my registration? I have also sent an email to Stardock Sales support,
[quote]It might be easier if you upload your mod to the downloads section. [/quote] Agreed. Not a big fan of RapidShare, and I like that I can track updates on WinCustomize....
SoaSE props in Penny-Arcade: [link="http://www.penny-arcade.com/2008/02/06"]http://www.penny-arcade.com/2008/02/06[/link] [quote]Installed [link="https://www.sinsofasolarempire.com/"]Sins of a Solar Empire[/link] on the Night Engine yesterday, to see if it would be something we'd consider advertising. Uh... yes. Yes. Yes a [i]thousand times over[/i]. This is why it's nice to work with a smaller company, because if they want to advertise something on your site, they're not pulli
I have been a long and loyal user ot CursorXP Plus but I was dissapointed to see that there seems to be no simple way to upgrade my license from CursorXP to CursorFX. Have I missed something, or will I need to shell out for what is, essentially, a new and spiffed up version of the software I already own? :d
:NOTSURE:
[link="http://pc.gamespy.com/pc/sins-of-a-solar-empire/849840p1.html"]http://pc.gamespy.com/pc/sins-of-a-solar-empire/849840p1.html[/link] [quote][b]Sins of a Solar Empire (PC)[/b] [u]Publisher[/u]: Stardock [u]Developer[/u]: Ironclad Games [u]Genre[/u]: Real-Time Strategy [u]Release Date[/u]: 02/04/2008 [u]ESRB[/u]: Teen By Allen 'Delsyn' Rausch | Feb. 5, 2008 If all strategy games sinned this much, the world would be a much better place. <br
Close. Windows XP x64, SP2, NVidia 7950 X2 in SLI (don't laugh -- it was [i]supposed[/i] to be [i]great[/i]!). Running latest official driver(s).