AI and the Master Quest


I remember reading somewhere that the AI does not do the Master Quest (which means this victory condition is effectively disabled for the AI). May I know if there's a way to change this and allow the AI to do the Master Quest?

10,141 views 4 replies
Reply #1 Top

I am no Modder, so people should correct me if I'm wrong:

The AI does not do quests as a player does them. I believe a quest is only a single die roll for them.

In any case, it would be pretty boring if all AI's were out doing the Master Quest, right? And it would be extremely annoying if you had conquered 2/3 of the map and suddenly get defeated because someone finished his Quest.

If you do not like this advantage over the AI, don't do the Quest!

Personally, I only do the Quest if I am bored and have clearly won the game, but it will take too long to conquer all AI's.

Reply #2 Top


Hmm fair enough, I did read about the die rolls thing before so I guess it does seem reasonable for them to skip the quest, though it's a little disappointing that the AI only has conquest and spell of making as routes to victory (given that I hardly see them form alliances, and diplomatic victory really is just a variant of the conquest one).

Reply #3 Top

There have been isolated reports of people losing to AI alliance victories, but it's very rare because they like to go to war so much.  Usually it's something like people not paying attention when wiping out all of the factions under one ideology, and then "whoops, guess the remaining factions were allied".

Reply #4 Top


Speaking of which, I notice that inter-AI relations don't seem to be symmetrical. For example, Irane could be cool with Magnar, but Magnar is actually hostile or warm to Irane or something else. Is this intended or a bug? Quite curious, though I don't really find this anomalous after playing Crusader Kings II for so long.