New to game, not sure if this is a bug or it's just what the game is meant to do <3

So just picked this up on the steam sale, it's a lot of fun but there is something happening and I really don't know if it's meant to be like this or it's currently bugged or something...

I'm playing on challenging and I am basically never being attacked by AI sovereigns or monsters... there are monster camps everywhere (I put it on dense) that never raid my lands / attack my cities etc and the AI sovereigns declare war on my all the time, like every 10 turns or so, only to make peace a few turns later without ever attacking :(

Is there some setting in the beginning game setup that I've missed here? or is this meant to be like this?

Thanks :D

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Reply #1 Top

The monsters inside monster camps will stay there and protect their lair. It's quite rare that they attack a nearby unit. They spawn new monsters that will roam the map which in turn can attack your units and cities. Stardock has toned down city attacks by roaming monsters because they used to be too devastating due to the fact that cities and their underlying tile yields are lost once they have been razed by a monster.

The mechanic is working like this now: Monsters roam the map arbitrarily and they don't actively pursue a city, but accidentally "attack" your cities because they moved to a tile that is occupied by one of your cities. It's a bit different for units outside of your cities though, monsters will actively pursue them depending on the difficulty level. In the end monster attacks have more to do with chance now. You might be lucky moving and settling along monster camps or you might be unlucky, the world difficulty level is the lever that increases or decreases that chance.

AI's declearing war and not attacking is a semi bug. At the moment AI behaviour is pretty straight forward and they mostly look at your power rating to assess their relationship towards you and whether they should declare war, even if they are far away from you or don't have the means to actually hurt you. If they perceive you as a lesser faction, they get war hungry most of the time. Also, they might have been simply bought by another faction to declare war on you. The 1.5 patch is supposed to improve the diplomacy side of the game and hopefully AI behaviour too.

Reply #2 Top

Thanks for the reply.

 

I just wasn't sure about the monsters because I had an event where skeletons spawned everywhere, so I browned myself a bit, but then they didn't do anything, just moved side to side until I mopped them up... would be cool to see an option when making the game for aggressive monsters or something though :)

 

But yeah, the AI is a bit nuts with the war - guess I'll spend until 1.5 getting to grips with everything then ;)