Ranged Defense: Is it even working?
Howdy Folks,
I have played the game through a good many times on various setting and I am all but convinced that ranged defense is not working. As often happens, when attacking AI opponents, all of their archers key on a single target, and light it up.
And that would be manageable, if defenses were working, but by late game, the AI has 4-5 archers in each group, and the defenses do not seem to be doing anything.
In my latest game, I had a champion with 36 base armor, plus the ranged def belt (+20 ranged def), on horseback (+25 ranged dodge) and had guardian wind going before the AI had an attack turn (+35 ranged def). That should be plenty of defense, if it were working.
However, every single ranged attack hit the targeted champion, not a single miss or dodge.
So something is not getting calculated correctly. I think this needs to get looked at.
What are other people seeing?