These are really minor concerns, but they are my first impression. As I mentioned in another topic, I didn't care for the voices. I like the tone, but not the raspy quality. Also, the ship design didn't grab me for either sub-faction. Not a fan of the SB either (Coridane takes cover as Vasari enthusiasts open fire). There were, however, things I did like (shouting over the gun fire).
I will enjoy the challenge of fighting the Vasari - especially with their cool ability to drain a planet of resources, or their ability to jump without a phase lane. Personally, as I told a friend of mine, I prefer the travel limitation inherent of TEC and Advent. While the Vasari's jump capability is awesome and will sometimes save the day, I like being limited because it's a greater challenge, forcing me to better manage controlled space. Plus I have to fight through several worlds to reach the capital instead of just jumping to the capital (using the Kostura). I will learn Vasari one day and, when I do, I will have to develop strategies that utilize that capability. For now though, as I try to become a better player, I want to start with traditional space travel.
Don't get me wrong, the game will still be a challenge to players who choose Vasari. It's just not my favorite thing about the Vasari. Still, it's pretty cool. Anyway, what bugged me were the little things - raspy voice overs and ship designs.
Good for you. Contrary to you, i enjoy the ability to go mobile and forget about planets and defenses immensely. It makes me think about Cylons and their Colony, when i first saw it, in the last Galactica episode, i thought automatically about Orkulus orbiting some Wormhole.... and now, it does get even better, i get Vorastra as my version of Cylon Colony!
My ultimate wet plan is to scrap all my planets, move to a star, spawn several phase Stabilisers, build 4 Orkies there to protect those and lay ton of mines there. Then use those stabilisers to instantly replace my lost ships, as i would lay waste across enemy worlds with my uberfleet. And if something goes wrong, just spawn the stabiliser in enemy gravwell and then whoosh, jump the Titan/the fleet back to the safe place.