No reward for losing
As a frequent loser, its becoming frustrating that I get nothing for hanging in there and still playing. I just toughed out a 50 minute Crucible loss, which was clearly a loss at the 20 minute mark (panteon so we had 2 rooks, and the UB could run from the pass to the only flag and kill either of us before we could seize the flag). I got 10 points for not rage quitting. . . .
Frankly you seem to be penalized for exploring in the game. You can't resell prestige items, so the casual gamer is punished if they don't choose the conventional build/items.
If you want to keep casual gamers, come up with some sort of rewards. Throw me some titles (x number of losses without quitting), a few extra prestige for giving the winners a satisfying win, maybe even handicap a little if I really suck. But you need to come up with something to keep the casual people invested in the game, or you'll just end up with a hard core professional crowd.
RentheUnclean
