Couple of modding questions
I got a few questions about I guess terminology for modding weapons and ships. Is there somewhere that explains the terminology of all the stuff in the entity files for this stuff?
More specifically I am wondering about stuff like AttackType "CAPITALSHIP". At first I was thinking that maybe this governs targetting priority, meaning that this weapon would target Capital Ships first when initially engaging a fleet. After looking through the ship files more though I came across armorType "CapitalShip" etc and thought maybe they are related to eachother. Maybe it's something like AttackType "ANTIMEDIUM" does reduced damage to armorType "CapitalShip"?
Also I had questions about weapon banks and how it works exactly. TargetCountPerBank... not sure what this does. I was thinking that if I increase this number each weapon would fire at multiple targets per PreBuffCooldownTime. Ex. if I engage an enemy fleet consisting of 5 ships and I set the target count to 5 would each weapon fire at all 5 ships each time or... ? I hope that makes sense.
I asked if there was somewhere that has a compiled list of terminology for all this stuff because it just makes sense for something like that to exist but I haven't been able to find it anywhere. If anyone could point me into the right direction I wold greatly appreciate it.