Khorus Khorus

Since Last Patch Generals like assasins?

Since Last Patch Generals like assasins?

Not really a complaint but just wanting some others feedback. Since 1.9 or whatever (the 0 day patch) are the generals as strong as the As? I started playing Vamp guy and owning face. Without any minions I'm just wailing on the rook and he couldn't do anything about it. I was also in his base being shot. If I got low I would bite him, Mist form and the resulting maelstorm would give nightwalkers that would in turn wail on him for me. Just wondering if I found my new demigod or if he indeed became Saiyan since the patch.

23,248 views 54 replies
Reply #26 Top

erbus is pimp

mostly lose with him when either

a) other team plays nice toghther

b) my teammate is noob

Reply #27 Top

 

Quoting scyldSCHEFING, reply 21
Well, this is a major failure in the game's design: generals were suppose to have skills that primarily support their minions and their team. Now they have sufficient damaging abilities to be able to deal damage like an assasin but still retain their support abilities.

Perhaps this was because it was simply too difficult in the end to implement a true RTS interface that would give a player tight control of his mionions and minions that are powerful and durable enough to be true primary sources of damage?
End of scyldSCHEFING's quote


ALSO if u make minions the demigods main source of dmg then WHY THE HELL IS HE/SHE A DEMIGOD

i hear alot of QQ now but damn wtf are u people trying to do make generals underpowerd?! there minions are there support not the demigod support the minions 8|

if u cant kill someone does it make them OP no it just means there better than u maybe, or holy cow they upgraded there gear
and if u say its only since the recent patch u are wrong i was wailing on people with the VL in beta same as i do now same way i do now with the same build i have now, :(O , and yes since the beta VL got a much needed buff as he was the weakest Demigod at the time.
and abou thte bite / bat build, well idk about u but when i see the skill tree bite and bat is 7-8 skills in total, and u arent killing every one with just those skills, if u are,  u are fighting bots or just poeple not as good as u.

and tell why is it some complain the minions are too good, and others want them better but the DG nerfed, now u are just looking for that free kill again it sounds like to me.

Reply #28 Top

I'm officially done with this. My point has been made. People like the poster above are killing me. Generals have support THEY SHOULDN"T BE ASSASSINS then. so good bye and let ignorance reign supreme

Reply #29 Top

Quoting Khorus, reply 3
I'm officially done with this. My point has been made. People like the poster above are killing me. Generals have support THEY SHOULDN"T BE ASSASSINS then. so good bye and let ignorance reign supreme
End of Khorus's quote

 

The post above you is correct, you're a bad player who wants things easy mode and nerfed because you can't compete. Learn to play IMFO. Generals who run assassin builds are indeed still weaker than actual assassins, you're probably running into Generals using Assassin builds who are GREAT at the Demigod they're using.

Reply #30 Top

There is one problem with oak.. parasitic egg on another general = game over. Espcially on erebus since he has so many night stalkers. Dear god does it ever rape erebus....

As people have said though general are simply assassins with minions. Sedna and QoT are really the only pure support generals. Ithink people are just mad that simply running up and attacking a general doesn't mean they instanly win. Espcially with oak you want to fight him like a rook, wittle him down and abuse the fact he has no big heal other then potions. Also avoid fighting him near as many creeps as possible so surge of faith isn't as effective.

Reply #31 Top

Quoting Jethro420, reply 2
 
Quoting scyldSCHEFING, reply 21Well,
this is a major failure in the game's design: generals were suppose to
have skills that primarily support their minions and their team. Now
they have sufficient damaging abilities to be able to deal damage like
an assasin but still retain their support abilities.

Perhaps
this was because it was simply too difficult in the end to implement a
true RTS interface that would give a player tight control of his
mionions and minions that are powerful and durable enough to be true
primary sources of damage?


ALSO if u make minions the demigods main source of dmg then WHY THE HELL IS HE/SHE A DEMIGOD

i
hear alot of QQ now but damn wtf are u people trying to do make
generals underpowerd?! there minions are there support not
the demigod support the minions

if u cant kill someone does it make them OP no it just means there better than u maybe, or holy cow they upgraded there gear
and
if u say its only since the recent patch u are wrong i was wailing on
people with the VL in beta same as i do now same way i do now with the
same build i have now, , and yes since the beta VL got a much needed buff as he was the weakest Demigod at the time.
and
abou thte bite / bat build, well idk about u but when i see the skill
tree bite and bat is 7-8 skills in total, and u arent killing every one
with just those skills, if u are,  u are fighting bots or just
poeple not as good as u.

and tell why is it some complain the
minions are too good, and others want them better but the DG nerfed,
now u are just looking for that free kill again it sounds like to me.
End of Jethro420's quote

I'm not even sure why I'm responding to this poorly spelled bit of internetRAAAAAAAGE, but I'm not complaining about getting beaten or anything of that nature.

I'm complaining about the fact that Generals have little differntiation from Assasins other than they have access to some support abilities. Oak and Erebus are simply Assasins with little easily squished critters at their feet as well as access to a couple support abilities (in Erebus's case, they are what make him so powerful). QoT and Sedna are primarily support characters. Sedna is really the only character that makes good use of her minions: Oak and Erebus may as well not summon them at all, and QoT's shamblers are just there to be mulched. If anything, shamblers are a liability since they can be easily killed before QoT has a chance to mulch them. Furthermore, we may as well do away with the idols to summon generic units because they hardly make much of a difference, other than that they give some slight justification for calling Generals "Generals."

I'm just disappointed that in the end, Generals are not Generals at all. Call them something else, get rid of idols and gear that enhances minions, and make some relatively slight changes to account for the minions not being there anymore (for example, make QoT's mulch ability not rely on shamblers and cause an AoE effect around her; it would actually be more useful that way!)

In short: STOP LIVING IN DENIAL, DEVS, AND JUST SCRAP THE ENTIRE FAILED "GENERAL" CONCEPT!

Reply #32 Top

Erebus is definately overpowered now, every game ive played he melts faces with no real skill involved whatsover.

Reply #33 Top

Quoting Xinoxlx, reply 5
As people have said though general are simply assassins with minions. Sedna and QoT are really the only pure support generals. Ithink people are just mad that simply running up and attacking a general doesn't mean they instanly win. Espcially with oak you want to fight him like a rook, wittle him down and abuse the fact he has no big heal other then potions. Also avoid fighting him near as many creeps as possible so surge of faith isn't as effective.
End of Xinoxlx's quote

What?  Use effective tactics matching the situation to win?  UNPOSSIBLE! :thumbsup:

Reply #34 Top

Quoting Venthiros, reply 7
Erebus is definately overpowered now, every game ive played he melts faces with no real skill involved whatsover.
End of Venthiros's quote

 

Why is he OP? wana show some proof as to why? give a single reason atlest other then "he kills me"

 

 

Reply #35 Top

Generals do seem way more powerful now.  The patch notes suggest this, but they're way better than I thought.

Playing them with no minions, they seem better.  Sedna and QoT where pretty on par with UB and regulas before(while oak and erebus where underpowered, tb and rook where overpowered) now they are better when played without idols.  Now Erebus and Oak seem like they might be the best two.

Then if you play them /with/ minions, they're even better. 
The priests heal sooo much.  So so cost effecient compared to potions.  The new lower price is fine, but really they should heal less.  Or just heal a little bit less and them die much easier.

Siege archers weren't very good before, but also expensive.  Now, they're AMAZING.  Jesus is it like 150 damage each one with a 1sec refire rate?  That's as good as buying one of the 10k items.  Maybe it's 1.5 sec refire, but it's a ton for the cost.

Sure, minions were bad before, but really I thought it had more to do with cost, and of other items.  If Siege archers are firing 1 second faster, couldn't we just get the performance we have now by paying the 2250 for the archers and have an item that buffs all our minions attack rate by 30% instead of the measely 5% items usualy do?

I think the solution more should of been better synergy of items and skills with minions.  Like sedna's skill that buffs minion health and lowers cooldowns could do something like give sedna +25/50/75 health for each minion you control, so you'd want to have all 3 idols and 4 yeti's to get 750 more health.  Without things like that for skills, and items, I think it's going to be much harder to make it where Generals are good played without Minions, but aren't better played the exact same way with minions.

Right now I'm going to play a general just like an assassin, and just use priests to heal me for cheap and archers and them both to give me more dps.  I'm not speccing my generals skills, or getting +minion stat items, because they're pretty bad.  They'll be too good simply having the minion skills and items numbers simply raised, however, instead of reworking some things..

 

Also saying devs don't listen is BULL!
They fixed a ton of important things (stun overlapping, slow stacking, not knowing tele is coming and being at a disadvantage, op items) They fixed almost everything except the underpowered/useless items, and a few bugs(albeit 2 bad ones, and some new ones introduced with the overlay stuff)
Sure they didn't fix this.. but i mean i do have hope they will with the huge amont of things they did fix, even if it took so long for some problems that where since b1.

 

Why is he OP? wana show some proof as to why? give a single reason atlest other then "he kills me"
End of quote

Cause I play as him. :O  I haven't really seen another person melt face with Erebus yet..  But I do do really well with.
On lots of games people like to come on forums and say something is overpowered because they lost to it, though.

What we need to do is have the best players for each demigod have some matches together to get an idea.  Getting 40 kills and no deaths in a 25 minute game as Erebus doesn't mean much except that the enemies were noobs.

Reply #36 Top

Its funny that if generals are OP the top 3 DGs on the pantheon are Unclean Beast TB and Rook.

I play Oak, and use a largely assassin build. Spirits\soul power\surge of faith\penitence\1 point in shield. With alot of success.

But my strategy hinges on conservative style, I focus on enemy creeps and avoid enemy assassins who arent a couple levels below me. I use the teleport favor item for a free escape, and pop shield and that means that if things are looking hairy I can still leg it or often teleport to safety. As a general the summons do help a ton and as Oak I really need my bishops and siege demolishers to both keep me on the front lines and help me take down buildings and enemy DGs. Oaks attack is pretty damn poweful though, I hit for 450-550 on the higher levels without items. My favorite tactic for larger games is to save every penny for the ring of the all father, but it really takes that 25k item to make Oak into a DG killer, as Oak lacks offensive spells that the Assassin demigods have coming out of their asses.

Good Erebus players do seem pretty damn powerful, but he dosent feel too OP, but he definetly seems more like an assassin than a general to me.

 

Reply #37 Top

Dunno because people like to play them?

 

Like I said, that's just how I feel now.  It's my gut jdugement.  We have to have the best players of them all play.  Personally I think Erebus is amazing now, and rook is crap.  But that could just be that I'm good at erebus and bad with Rook, as they play very different.

Reply #38 Top

just played a MP game useing rook and i did so well ina  2v1 match i made both the other players quit(although with the coding always possable they disc)

 

I was hiting for 700 a pop criting for 1200 erbus and oak have NEVER hit that hard for me, had 60% armor 7.0 speed etc.. genrals are genrals and assassin are assassin problem is people suck and wana blame balance.

 

 i have yet to see a single rook player who does take towers for his first skill and thats BAD unless you are playing with friends with a set role, take your dang slam so you can get some kills in, your first item needs to be the speed boots so you can chase runners and kill them etc.. but most just spam tower points and they become gimped.

 

if people took the time to become better they will win more.

Reply #39 Top

Quoting whiteskull86, reply 13

 i have yet to see a single rook player who does take towers for his first skill
End of whiteskull86's quote
I usually play rook or oak, and when its rook, I almost always take towers first. My last game (played oak) there were 2 rooks, and I'm 99% sure one of them took towers first as well. 

Reply #40 Top

Quoting megoblocks, reply 14



Quoting whiteskull86,
reply 13

 i have yet to see a single rook player who does take towers for his first skill I usually play rook or oak, and when its rook, I almost always take towers first. My last game (played oak) there were 2 rooks, and I'm 99% sure one of them took towers first as well. 

End of megoblocks's quote

 

thats my point its a BAD skill to take for your first skill you should NOT take it unless your playing with friends and your role is set before hand to use them.

 

take the slam you can get kills for gold for gearing up and get kills.

Reply #41 Top

Quoting whiteskull86, reply 15


thats my point its a BAD skill to take for your first skill you should NOT take it unless your playing with friends and your role is set before hand to use them.

 

take the slam you can get kills for gold for gearing up and get kills.
End of whiteskull86's quote
Eh, you can wrack up kills quite well with tower. Especially if you plant them at a point where the opposing team needs to get to. Keeps you around longer as well, which means more kills and more gold.

Reply #42 Top

i mean kills vrs other demigods not the rts troops, you need gold and while you might get a few kills vrs AI demigods vrs a player who does the right skills will out kill you and get gold for upgrades faster= a win.

Reply #43 Top

Quoting whiteskull86, reply 13
just played a MP game useing rook and i did so well ina  2v1 match i made both the other players quit(although with the coding always possable they disc)

I was hiting for 700 a pop criting for 1200 erbus and oak have NEVER hit that hard for me, had 60% armor 7.0 speed etc.. genrals are genrals and assassin are assassin problem is people suck and wana blame balance..
End of whiteskull86's quote

You obviously did badly since my games don't last long enough to get those sort of items, frankly.

Reply #44 Top

Quoting innociv, reply 18





You obviously did badly since my games don't last long enough to get those sort of items, frankly.
End of innociv's quote

 

ok you got me i suck so bad cause after all i said it took me  wait did i say how long i took? to win a 2v1 so ya i suck bad!!!!

Reply #45 Top

Quoting TarlSS, reply 25
Honestly I don't see where the problem is here. I usually play a different god every game, and I find assassins/generals to be more or less well balanced. The trick with assassins is to use their high burst damage early and often, and to get one or two AOE spells to take care of minions.

For instance, with TB, I usually start out with Fireball/Deep freeze, but as the game progresses I use Frost/Fire Nova to take care of minions in one hit. Regulus has his mines/fury, and UCB has Ooze/Post Mortem. All of them can make quick work of minions/armies.

Now if you -dont- get any crowd clearing abilities, of course you'll have trouble.
End of TarlSS's quote

This isn't about Balance. It's about basic gameplay - Generals do not play as advertised, and each revision seems to move them further away from what was promised, not closer.

Reply #46 Top

My idea of a general is stronger units, more focus on zerg tactics and support.  Sit in the back, or rush the front of his minions~ weak damage but gains power with the more minions he or she has.

 

My idea of the assasin is the front line tank, that can take a beating and deal solo damage.  Nothing much more~  Though with all tanks it can be zerged if not careful and easily disposed of by a good general.  On the other hand the assasin has self better self preservation tools since they are essentially "alone"

Reply #47 Top

Erebus is a bitch but not unstoppable. As for the rook IMO he is the most "general" type assasin and excels as a minion control/tower killer and i never buy the hammer slam skill, at later lvls can own generals (archer tower/tower of light shoulder and building)

-can't seem to delete myself so can a mod pls?

sorry for trolling and copy/pasted apology, it's just quicker

Reply #48 Top

Generals who run assassin builds are indeed still weaker than actual assassins, you're probably running into Generals using Assassin builds who are GREAT at the Demigod they're using.
End of quote

Is that a fact? I'm still new to the game. If Generals get minions/idols, what do Assassins get to make them unique? Just seeing some of the abilities so far, I can't seem to tell. I see Torch Bearer has auras that buff minions, who is an Assassin, and Vampire Lord abilities that make him a great Assassin, and he can still get those minion idols.

Reply #49 Top

Minions are way too weak. So Generlas must be able to pick on a assasin in 1 on 1. If i play i play oak and i jsut get priests for healing (no other minions, just to weak not worth the money).

 

If i summon spirits i send them back to base and let them wait there. So i don't have to fear they die to a stupid random AoE spell and still get the dmg bonus. Minions are to useless atm to make generals mostly relay on them.

Reply #50 Top

AI Rook or Human Rook?

Items? If so which ones?

Level differences?

Skill point allocation?

Were you being shot by arrow towers or towers of light?

These are 5 factors that could enlighten us further on your described scenario with the Vampire Lord and Rook and without them true appraisal of the fight cannot be made.

Rook and TB were Normal and Hard AI respectively (I was trying to get my friend acclimated to the game so I thought I was dumbing it down), and I was The Oak with my friend being the UB.  At first I had the level advantage, Theurgist's Hat, and level 2 idols still shy of level 10.  The Rook (normal) met me in the middle and at full health ripped me to shreds.  In the next few meetings he'd outlevel me and push us back to our citadel.

Despite San's opinion, I shifted momentum (late game) with my friend and we pushed them back to the middle and eventually won.  In the middle of the winning and losing and winning and losing (which lasted around 20-30 mins) various items were bought, idols were upgraded, etc. and it made no real difference.

Provided I did not play as the Vampire Lord, but I did play a General none-the-less, and I did so post patch.

We can't take single, isolated, and subjective experiences and make them universal fact (i.e. Lord Erebus is OP).