Wormholes Between Starsystems

Little help please.

Evening all. I've been searching about the forums a bit, and I did find a post on how to make wormholes between two starsystems. I tried what it said but, my luck, it doesn't work at all.

I made a simple map in GalaxyForge, with two stars, a Terran planet in each, and a wormhole in each.

I opened the .galaxy file with Notepad, and followed the directions. Added interStarConnectionCount 1, and made the interStarConnection entry. I'll post the code below.

If anyone can help, that would be great! Thanks.

(Apologies ahead of time, I'm not entirely sure if I'm using the code brackets right.

Code
  1. starCount 2
  2. star
  3.     designName "Star0"
  4.     inGameName ""
  5.     type "RandomStar"
  6.     pos [ 150 , 150 ]
  7.     radius 100.000000
  8.     planetCount 2
  9.     planet
  10.         designName "Planet0"
  11.         inGameName ""
  12.         type "Wormhole"
  13.         pos [ 204 , 200 ]
  14.         owner ""
  15.         isHomePlanet FALSE
  16.         startingUpgradeLevelForPopulation 0
  17.         startingUpgradeLevelForCivilianModules 0
  18.         startingUpgradeLevelForTacticalModules 0
  19.         startingUpgradeLevelForArtifacts 0
  20.         planetItems
  21.             templateName ""
  22.             subTemplates 0
  23.             groups 0
  24.         spawnProbability 1.000000
  25.         useDefaultTemplate TRUE
  26.     planet
  27.         designName "Planet4"
  28.         inGameName ""
  29.         type "TerranHome"
  30.         pos [ 199 , 138 ]
  31.         owner "NewPlayer0"
  32.         isHomePlanet TRUE
  33.         startingUpgradeLevelForPopulation 0
  34.         startingUpgradeLevelForCivilianModules 0
  35.         startingUpgradeLevelForTacticalModules 0
  36.         startingUpgradeLevelForArtifacts 0
  37.         planetItems
  38.             templateName ""
  39.             subTemplates 0
  40.             groups 0
  41.         spawnProbability 1.000000
  42.         useDefaultTemplate TRUE
  43.     connectionCount 1
  44.     connection
  45.         planetIndexA 1
  46.         planetIndexB 0
  47.         spawnProbability 1.000000
  48.         type "PhaseLane"
  49.     spawnProbability 1.000000
  50. star
  51.     designName "Star1"
  52.     inGameName ""
  53.     type "RandomStar"
  54.     pos [ 377 , 331 ]
  55.     radius 100.000000
  56.     planetCount 2
  57.     planet
  58.         designName "Planet1"
  59.         inGameName ""
  60.         type "Wormhole"
  61.         pos [ 335 , 297 ]
  62.         owner ""
  63.         isHomePlanet FALSE
  64.         startingUpgradeLevelForPopulation 0
  65.         startingUpgradeLevelForCivilianModules 0
  66.         startingUpgradeLevelForTacticalModules 0
  67.         startingUpgradeLevelForArtifacts 0
  68.         planetItems
  69.             templateName ""
  70.             subTemplates 0
  71.             groups 0
  72.         spawnProbability 1.000000
  73.         useDefaultTemplate TRUE
  74.     planet
  75.         designName "Planet5"
  76.         inGameName ""
  77.         type "TerranHome"
  78.         pos [ 330 , 348 ]
  79.         owner "NewPlayer1"
  80.         isHomePlanet TRUE
  81.         startingUpgradeLevelForPopulation 0
  82.         startingUpgradeLevelForCivilianModules 0
  83.         startingUpgradeLevelForTacticalModules 0
  84.         startingUpgradeLevelForArtifacts 0
  85.         planetItems
  86.             templateName ""
  87.             subTemplates 0
  88.             groups 0
  89.         spawnProbability 1.000000
  90.         useDefaultTemplate TRUE
  91.     connectionCount 0
  92.     spawnProbability 1.000000
  93. interStarConnectionCount 1
  94. interStarConnection
  95. starIndexA 0
  96. planetIndexA 0
  97. starIndexB 1
  98. planetIndexB 0
  99. spawnProbability 1.0
  100. type "Wormhole"

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