Wormholes Between Starsystems
Little help please.
Evening all. I've been searching about the forums a bit, and I did find a post on how to make wormholes between two starsystems. I tried what it said but, my luck, it doesn't work at all.
I made a simple map in GalaxyForge, with two stars, a Terran planet in each, and a wormhole in each.
I opened the .galaxy file with Notepad, and followed the directions. Added interStarConnectionCount 1, and made the interStarConnection entry. I'll post the code below.
If anyone can help, that would be great! Thanks.
(Apologies ahead of time, I'm not entirely sure if I'm using the code brackets right.
- starCount 2
- star
- designName "Star0"
- inGameName ""
- type "RandomStar"
- pos [ 150 , 150 ]
- radius 100.000000
- planetCount 2
- planet
- designName "Planet0"
- inGameName ""
- type "Wormhole"
- pos [ 204 , 200 ]
- owner ""
- isHomePlanet FALSE
- startingUpgradeLevelForPopulation 0
- startingUpgradeLevelForCivilianModules 0
- startingUpgradeLevelForTacticalModules 0
- startingUpgradeLevelForArtifacts 0
- planetItems
- templateName ""
- subTemplates 0
- groups 0
- spawnProbability 1.000000
- useDefaultTemplate TRUE
- planet
- designName "Planet4"
- inGameName ""
- type "TerranHome"
- pos [ 199 , 138 ]
- owner "NewPlayer0"
- isHomePlanet TRUE
- startingUpgradeLevelForPopulation 0
- startingUpgradeLevelForCivilianModules 0
- startingUpgradeLevelForTacticalModules 0
- startingUpgradeLevelForArtifacts 0
- planetItems
- templateName ""
- subTemplates 0
- groups 0
- spawnProbability 1.000000
- useDefaultTemplate TRUE
- connectionCount 1
- connection
- planetIndexA 1
- planetIndexB 0
- spawnProbability 1.000000
- type "PhaseLane"
- spawnProbability 1.000000
- star
- designName "Star1"
- inGameName ""
- type "RandomStar"
- pos [ 377 , 331 ]
- radius 100.000000
- planetCount 2
- planet
- designName "Planet1"
- inGameName ""
- type "Wormhole"
- pos [ 335 , 297 ]
- owner ""
- isHomePlanet FALSE
- startingUpgradeLevelForPopulation 0
- startingUpgradeLevelForCivilianModules 0
- startingUpgradeLevelForTacticalModules 0
- startingUpgradeLevelForArtifacts 0
- planetItems
- templateName ""
- subTemplates 0
- groups 0
- spawnProbability 1.000000
- useDefaultTemplate TRUE
- planet
- designName "Planet5"
- inGameName ""
- type "TerranHome"
- pos [ 330 , 348 ]
- owner "NewPlayer1"
- isHomePlanet TRUE
- startingUpgradeLevelForPopulation 0
- startingUpgradeLevelForCivilianModules 0
- startingUpgradeLevelForTacticalModules 0
- startingUpgradeLevelForArtifacts 0
- planetItems
- templateName ""
- subTemplates 0
- groups 0
- spawnProbability 1.000000
- useDefaultTemplate TRUE
- connectionCount 0
- spawnProbability 1.000000
- interStarConnectionCount 1
- interStarConnection
- starIndexA 0
- planetIndexA 0
- starIndexB 1
- planetIndexB 0
- spawnProbability 1.0
- type "Wormhole"