Comparasions

I'm tired of reading it. Some of you who have been here longer will know what I'm talking about.




63,076 views 27 replies
Reply #1 Top
Nice shot of the Progenitor in the second screenshot.

*Runs*

But yeah, Homeworld and Sins have nothing in common apart from being real time and in space.
Reply #2 Top
sins looks wayy better

i was playing homeworld 2 and it is too slow after playing sins

hw2 just isnt fun after sins
Reply #3 Top
....You're comparing the texture quality on a frigate with that of the biggest and most prominent ship in Homeworld?
Reply #4 Top

....You're comparing the texture quality on a frigate with that of the biggest and most prominent ship in Homeworld?



Of course. He needs to be fair does he not? :CONGRAT:
Reply #5 Top
yea, sins and hw2 shouldnt be compared because they arent really that similar

and of course sins is wayyy out of hw2's league
Reply #6 Top
yea, sins and hw2 shouldnt be compared because they arent really that similar

and of course sins is wayyy out of hw2's league


I disagree...Sins is out of HW's league the way Dawn of War is out of Starcraft's league, in the sense that Sins and DoW are both much more advanced versions of games that were incredibly advanced for their time.
Reply #7 Top
Perhaps I should compare them with a picture of a fighter? I mean just look at that block in the second screens corner. :\
Reply #8 Top
I agree with Keil on this one. Homeworld 2 was an awesome game, and it can't really be compared to Sins. First off, Homeworld 2 is pretty freakin' old compared to Sins, and also, Sins is so different in style of gameplay, it really shouldn't be possible to compare the two on equal grounds.
Reply #9 Top

I agree with Keil on this one. Homeworld 2 was an awesome game, and it can't really be compared to Sins. First off, Homeworld 2 is pretty freakin' old compared to Sins, and also, Sins is so different in style of gameplay, it really shouldn't be possible to compare the two on equal grounds.


I agree and what you say has already been said countless times..I've just gotten to the point that I want to sick the Space Ponies onto the people that say "sins sucks and hw2 pwns it and leik it grafics are teh best kk."
Reply #10 Top
HW2's graphics WERE pretty good...but so are Sins'. It's really the gameplay that sets them apart. And the Story. And the music. And the general feel of the game. Etc. Etc. Etc.

[Thread necromancy! Yay!]
Reply #11 Top
Homeworld 2 and Sins of a Solar Empire are both space-based RTS games, but with several distinct features. I'm addicted to both games and think both are great.

Reply #12 Top
Homeworld renders only several dozen ships.
Sins renders hundreds of ships.
Reply #14 Top
QQ newbs. Homeworld 2 FTW =P


Nostalgia.

Nostalgia I agree with, but nostalgia nonetheless.
Reply #15 Top
Homeworld renders only several dozen ships.
Err.. no. Homeworld (or do you mean Homeworld 2?) could easily have over a hundred ships on the screen at the same time. It's not to the same scale as sins, but it's not as bad a comparison as the post implies.

The first post is dramatically unfair. It takes one of the worst Homeworld 2 screenshots I've seen and puts it up against a perfectly framed Sins "screenshot" that I think may have been retouched but doesn't even look like the current game engine (how do you make a media centre tilt, and what's with the traffic on the planet's surface?). If you want to do a side-by-side comparison, record some high-resolution combat footage. Sins will still *win* IMO, but when you see a Homeworld 2 Hiigaran corvette actually fly in 3d around a capital ship, blasting with its 3d mobile turret that casts a shadow on itself, it's hard to diss the graphics that were provided with that now-old game.

If you're going to compare, at least be objective about it.


-- Retro
Reply #16 Top
and puts it up against a perfectly framed Sins "screenshot" that I think may have been retouched but doesn't even look like the current game engine (how do you make a media centre tilt, and what's with the traffic on the planet's surface?).


Nope, it's a clean hi-res beta screenshot. The camera can be unlocked and moved more freely, though I don't recall how offhand.
Reply #17 Top
Aah. I even went before I posted that and looked through the keybindings to see how to move the camera so that it "twists" from the default horizontal, but I didn't see anything there that leapt out at me, although there was a "Z-axis" command that might do it. That the screenshot was from Beta also explains the planetary civilization looking markedly different. Thanks for the clarification, kryo.

-- Retro
Reply #19 Top




ive never seen HW have that many :p
Reply #20 Top
HW2 does look better.

Not from a technical standpoint, but from a "looks better" stand point.

But what game am I playing now?..
Reply #21 Top
Homeworld was epic beyond belief. Nostalgia or not, i love that game with a passion.
Now if only they could release more than higher res textures, and maybe have decent particle effects a la Balknight's mod.
And don't say, omg for slow computers it would be bad!! Because I play with those particles on a bunch of different computers, and the game runs BETTER.
Specifically, balknight dealt with the iconis shield projection making it easier to see through and less taxing on pcs.
Reply #22 Top
the only thing i remembered about the homeworld arts and graphics were the ships look very japanese anime influence. But that is neither bad or good, it just set it apart to be different and very memorable. Sins's ship is kinda like looking at Nexus the jupiter incident. Playing Nexus felt like watching a sci-fi movie at times. Playing Homeworld felt like watching a japanese anime.
Reply #23 Top
Apknullare: pretty as they are, some of those screens are modded and do not come from vanilla Homeworld 2, so they're also not quite "fair". Destroyers shoot projectiles, not beam weapons. The ships in your second and fourth screen do not exist in canon, and the ones they're derived from don't have nearly as many weapons. To be on a level playing field, wait a year until some good retooled Sins ships and weapon mods are released from creative modders, and post their screenshots in comparison.

Homeworld 2 self-shadowing was awesome although it killed your computer, but combat could get quite ball-of-light-ish. The reflective hulls of Advent and Vasari are equally sexy, and a fleet of Advent bombers focusfiring on an enemy flagship can be incredible if you grab the screenshot just at the right second, and watching a capship explode is a bit of a treat. So both games have their strong points.

-- Retro
Reply #24 Top
Retro,

Those Homeworld 2 screens are from the Complex 6.8 mod, but Sins of a Solar Empire is currently my favorite.

Apa
Reply #25 Top
Multianna, nobody said they did. But they had a cute bald chick on the cover of their game box, so there. :P :D

BTW, those screenshots are hilarious. Imagine seeing that fleet warp into your home system, even if it IS just scouts! OMG MALICE MALICE WHERE IS MY MALICE CAPSHIP???

Seriously though - HW2 was the kind of game that doesn't lend itself well to giant megauberfleets like the one you posted. It was a fleet-vs-fleet RTS combat game that focussed more on tactical elements in a single map that required hands-on management more than Sins. Because Sins provides many more "4x" elements including the concepts of planets, phase lanes, fixed infinite resourcing, capship levelling, and diplomacy, there will be a number of differences in the depth of the combat gameplay, particularly including shipcaps.

-- Retro