Phase Jump Inhibitors... Beta style!
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I'm wondering if anyone misses the good ol' days from Beta 2 (I think) when Phase Jump Inhibitors stopped ships dead in their tracks if they came to one of your worlds. No chance of phase jumping out unless they took it out. This would be great if they re-added those (or even a new item like "phase jump interdictor"). Maybe make them a higher research requirement and have less hull strength. I just really miss those guys, and the applications for them were amazing! It would eliminate "phase jump chasing", where you have to run back and forth trying to get an enemy fleet. Even better would be if they made some kind of Interdictor cruiser or capital ship. That'd add whole new worlds of strategy to it (Someone else was posting the interdictor cruiser idea in some other post).
Anyone else with me on this one? Does anyone even use them anymore?
Also, if anyone from Ironclad or Stardock are reading this, any chance you can explain your decision on the Phase Jump inhibitor nerf from beta? Did you think it was unbalanced, unfair, or too easy to use? I think it'd be great having them again but it's all up to you guys.
Anyone else with me on this one? Does anyone even use them anymore?
Also, if anyone from Ironclad or Stardock are reading this, any chance you can explain your decision on the Phase Jump inhibitor nerf from beta? Did you think it was unbalanced, unfair, or too easy to use? I think it'd be great having them again but it's all up to you guys.