Surrendering needs an overhaul (ships)

Well, hey, thanks!

I know this has been brought up before, but I think it should be brought up more often: Ships should be gifted to a race that receives a surrender.

I just finished a game on Painful (Gigantic, 10 starting civs). I got the computer players down to their last alliance, the Terran-Arcean-Altarian Alliance (amusingly enough), and I was by far the most powerful civ. The thing is, most of my military was on one far side of the map dealing with some Altarians. I thought my homeworld cluster was well-defended, but boy was I wrong. As a small fleet (5 dreadnoughts and 16 troop transports) of my best ships passed by Arcean space during my war with the Terrans, the Arceans launched a surprise rear attack. My homeworld defenses weren't as good as I thought, and they laid my space bare (except for constructors and freighters). I got their transports before I went down, so my planets were okay, but I couldn't mount a resistance and my constructors could see transports coming from an Altarian outpost nearby.

So, basically, I was about to lose a quarter of my worlds--the best ones, at that--and there wasn't much I could do about it. Some minors (Paulos) were keeping the Terrans from overwhelming me, so I made a last-ditch attack on the Arcean worlds with my small fleet. I was doing pretty good until I got to their last four worlds, all of which were heavily defended (4+ ships with 750 or more attack each and Aeron Systems to guard against my missiles) and had at least 15 billion soldiers. And I only had three transports left.

But OOPS! 4 worlds isn't an empire, says Mr. Computer! The Arceans surrendered to the Terrans, as the Terrans were actually quite powerful, which made the Arcean armada, with its tens of thousands of attack points and absolute space superiority, go 'splode for no reason whatsoever. So my 3.5 remaining dreadnoughts rushed through my (now safe) influence bubble to intercept the Altarian transports while my two dozen constructors upgraded into transports, grabbed some troops from the nearest worlds, and bombarded the hell out of the now defenseless ex-Arcean planets.

Though it was nice to have such a sudden mercy from the game, it still struck me as really lame.
14,727 views 11 replies
Reply #1 Top
There is a problem that would come with that, unfortunately. Imagine this scenario:

The Drengin and the Torians are at war, and the Drengin are about to win; thus, the Torians surrender, and it happens to be to you. That's nice and all, except you now find yourself with a number of loaded troop transports that are sitting in the middle of Drengin space--and you're not ready for a war yet.
Reply #2 Top
I thought that the ships counted in the calculations for surrender? In that case the AI should not have surrendered in the first place. Stardock should look at this.

About the ships, Ahzi Dahaka pointed out a problem with that. Troop transports should not be handed over. Perhaps only ships in orbit should be handed over.
Reply #3 Top
The other ships should become unaligned, and start attacking whatever crosses their path.
Reply #5 Top
honestly i also think ships need to be given to the race recieving the surrender. it's only normal, the race still exists, they're just under your rule...
Reply #6 Top
"Well men, Its all over."

"You mean that we lost the war?"

"Lost the war AND surrendered to the Drengin."

"Oh, Thought I heard Williams singing"

"Hey!"

"Enough of that men, We will do that the last 3 races did before us: Self destruct."

"Self destruct eh? Do we get a word in it?"

"No."
Reply #8 Top
I'm on the side of having the ships go to whoever receives the surrender.

Let's say you and your ally are going at it hammer and tongs against some powerful civ, then your ally suddenly decides to pack it in and gives you his worlds. All well and good, except now you have half a dozen or so planets with enemy transports sitting right on top of them and no friendly warships in sight. Ugh!

I've been on both sides of that.

In one game, I was beating the Iconians, but I got stuck at one point. I needed one of their planets to extend my range to the rest of their planets. But I couldn't clear the defenses to invade. They had 4 battleships on that planet and I couldn't get rid of them. Then out of nowhere, they surrendered to that Altarians (who I also was at war with). So I just clicked on my nearby transports.......
Reply #9 Top
i think you should be given the option to recieve the ships. If your a small race just now balancing out your income and all of a sudden you get a bunch of ships. well those ships cost matinence and that can get costly with big ships and transports. It should be like "will you accept the torian ships" yes you get them where they stand and can use them. No... they become pirates attacking everything in the galaxy. or maybe they form a minor race....
Reply #11 Top
To the victor go the spoils.

Why not have each ship calculate where its allegiance lies? Most will throw themselves in with the races former allies while vessels inside of the 'enemy's sphere of influence' are more likely to surrender to the enemy.