WAY TO UNFAIR!

The U.P. is rigged against evil civs!

I'm the Yor right? I'm evil and I have a decent vote. The issue is should starbasses help allies? I'm playing a 9 race (Drengins conquered by now)galaxy and there is only one other evil civ... The Korx. I'm freinds with them (but not allies). We get out voted so much, it's insane. They need to have a balanced evil/good/neutral galaxy. It's just no fun playing with 6 races. But, I mean, CMON! The U.P. is totally biasses towards evil civs. Good and neutral usually have the same answers. I haven't won a single U.P. yet. I can't leave because if I do I'll lose all trade, EVEN WITH MINORS! AND THEY AREN"T EVEN IN IT! The U.P. IS WAY TO RIGGED FOR A EVEIL CIV TO BE IN! They (me) get all beat up by the votes. Does anyone else agree?
40,240 views 29 replies
Reply #1 Top
Why not trade for influence points in advance of a vote?
Reply #2 Top
Don't be evil

UP vote is to balance the advantages one gets when choosing the evil route on the colonizing phase.

Cheers,
Superconductor


PS I do not care for the UP vote myself. I can't remember it being of much use when I do win a vote (which is very seldom) but usually bad when I lose the vote (even though I normally play Neutral).
Reply #3 Top
The thing is the two evil civs are just hopelessly outnumbered by all the nuetrals and goodies. It's all fun and games when your neutral, but be evil and it's a nightmare; especially when you get limited to two trade routes.
Reply #4 Top
I've wondered that myself a few times. Why would the minor races honor a trade embargo made by the UP when they are not part of the UP themselves?

Anyway, I usually leave the UP once I have Star Democracy researched. More trouble than its worth and I don't miss the trade routes.
Reply #5 Top
The U.P. is a ROYAL PAIN IN THE ASS for evil civs. Yes, I said it again.

But, it's just so unfair. All good for neutrals and goodies but the bonuses from planets arent enough to cancel out low trade routes or making you pay 10% of your income to humanitarian aid.

Really sucks when you pay it to other civs.WHO CARES IF THEY ARE UNFORTUNATE? It's THEIR problem and THEY have to deal with it.
Reply #6 Top
Always nice to see a few "it's too hard being evil" threads to counterbalance the "why would you ever play anything but evil" threads.
Reply #7 Top
WEll Vinraith, I love being evil. They have the best achievement in the game: MIND CONTROLL CENTER. That thing is awesome! But, if your the only evil civ, and your constantly getting screwed over by the U.P., leave it. I haven't left it yet though.
Reply #8 Top
Heh. You took the words right out of my mouth, Vinraith.  
Reply #9 Top
UP is the main ballancer for the goodies. does it suck for you when you get your traderoutes snatched? of course. but you can poach 1bc per route per turn from EVERYONE ELSE that travels thru your territory. i assume this holds true even if you leave the UP. and there are always starbases to bring in trade income from their routes as well. in my experience you usually make more money from that and the glorious MCC if you put it on a good planet. buck up chum, evil is doing just fine moneywise. if you want to complain about something complain about sorry ally, the korx. they seem to have a halflife of about 1 game year

i played the yor for quite a few games, the downside of evil never slowed me down much. just note the problems and account for them in your strategies. and do things to maintain your scant allies(at first > ) and concider turning off tech trading next game, it tends to help the good and neutral more than the evil.
Reply #10 Top
Yeah, the korx always do get stepped on. They should have the U.N. ununited planets, for bad people fed up with the U.P.
Reply #11 Top
The Korx get stepped on not because they're evil, but because they're stupid.
Reply #13 Top
What the heck is a starbass?
Reply #14 Top
Well If you do get stuck with the Trade Route Vote IN UP might as well leave no point in saying in UP if the only thing that keeps you thier is the trade. Think of it this way when the UP restricts you to only one trade route, they just want you to Destroy them. Its like an Invitation for destruction.
Reply #15 Top
They can be a pain in the "lower area" at times.
Reply #16 Top
Your right, evil shouldn't have any disadvantage in the UP, they should also get no diplomacy penalty.

I mean they really need to balance all the advantages the good ethic choices give you on ethical decisions right?
Reply #17 Top
The United Planets can have a very wide range of effects - it is usually a minor nagging thing that can give you some small advantage or disadvantage, but occasional, game-changing issues do come up (like ending ALL wars, sharing technology, etc.). It is up to you whether or not it is important enough to waste time, space, and money controlling the United Planets - if you make that your primary objective/commitment, you should be able to easily do it.
Evil civilizations are meant to rule alone. I mean, come on, they're Evil (TM)! The Drengin want to conquer the galaxy, the Korx want to sell the galaxy, and the Yor want to exterminate the galaxy - don't expect them to recieve a boon in their foriegn affairs department. Besides, the initial planetary bonuses (which sometimes have such a neglible effect that you would only really want to get them if you were trying to be evil), trade route payments, free starbase modules, and wonderful Evil Galactic Wonders. Mind Control Center doubles your planetary income on an empire-wide basis! That's worth more than your trade routes, I think
Reply #18 Top
The UP is to balance out bad people like you! If you're evil, and the UP is a PiA then it's doing its job! That's like aq druglord going up to the local station and saying,"You police are a pain in my a**! F*** off!" Just use the old fashioned method.
Druglord: 100,000$ Says you let my guys do whatever the hell they want
Police Chief: Deal!
(Metaphor for 1000 BC for 10,000 IP)
Reply #19 Top
Hi!
I love being evil. They have the best achievement in the game

Hum, you want all the bonuses form evil, but don't accept also the maluses? AFAIK such a behaviour is called immature.


Plese remember:
There's no such thing as free lunch in this universe.


BR, Iztok
Reply #20 Top
It's "too", not "to" /rolleyes x 43
Reply #21 Top
/rolleyes x 43


What does that mean?
Reply #22 Top
Ok, firstly, NECROMANCY IS BAD. BAD BAD BAD BAD BAD etc.

Secondly, it's deliberate. The UP is designed to work against evil civs, because they have powerful bonuses.

Thirdly, he was rolling his eyes at the fact that you typed "to" instead of "too".
Reply #23 Top
I like the UP vote set-up.

I'd suggest, as others, get more influence by culture OR bribe the minors for it by threatening their existance! I get a decent influence this way (when a evil player).
Reply #24 Top
"Ok, firstly, NECROMANCY IS BAD. BAD BAD BAD BAD BAD etc."

Has anyone played the elder scrolls IV: Oblivion?
Reply #25 Top
Also, what is Necromancy by definition?