End Game Summary - Technology

I'm not sure how this works

I'm just curious how come in a recent game the read out for the Technology tab went like this:
Me:
Techs researched: 43
Techs Stolen: 1
Most Intensive Tech: Medium Scale Building
Most Productive Research Colony: Andians I
Technology Score: 446 pts

Other guy:
Techs researched: 36
Techs Stolen: 0
Most Intensive Tech: Xeno Factory Construction
Most Productive Research Colony: Antares IV
Technology Score: 458 pts

Basically, if I did more research and stole more research, I should think I have a higher score. Can someone help explain that to me?
7,538 views 8 replies
Reply #1 Top
Purely a guess, as I don't know how the scoring system works, but is it possible that you took a "scatter-gun" approach and researched a bunch of low-end techs, which gave you a higher total of techs researched, while the AI was more focused, ending up with fewer techs, but of higher quality?
Reply #2 Top
Well, no, not really. Since about mid game there haven't been any techs the other races could offer me as far as trade goes. See, I started the game in the center of 4 civs, and traded them all the same things to get several different techs from the first 12 turns or so in I had more techs than every other race. This allowed me to be the one focusing on the higher quality techs. When the game ended I was 3 turns away from getting invention Matrix
Reply #3 Top
Well, no, not really. Since about mid game there haven't been any techs the other races could offer me as far as trade goes. See, I started the game in the center of 4 civs, and traded them all the same things to get several different techs from the first 12 turns or so in I had more techs than every other race. This allowed me to be the one focusing on the higher quality techs. When the game ended I was 3 turns away from getting invention Matrix
Reply #5 Top
Perhaps resarch points produced/being produced at the end game factor in...
Reply #6 Top
Hrmm... The only other possibility I could think of is that perhaps they have a higher research potential than you (although they may have grossly underutilized it, as evidenced by your soundly out-teching them). IE: maybe they had tons of research labs on their planets, and/or a reasearch resource or two with starbases on 'em. You'd still be able to out-tech them in that sort of situation if they were focusing more on military or social, but perhaps the scoring takes potential into account. It doesn't seem that that'd be the best way to go about it, and normally I'd say that's a pretty dumb idea I've just come up with, but there's gotta be something to account for the discrepancy here...
Reply #7 Top
Perhaps resarch points produced/being produced at the end game factor in...
Reply #8 Top
I had a similar experience. I finished a game with the lowest score in most categories, when I was the best. For example, I killed the most in ground combat (19B versus enemies ranging from 7B to 17B), but got the lowest score. I killed 438 ships and lost 30, compared to enemies losing 100-300 and (universally) killing fewer, since they were all at war with me, but my military score was way lower than anyone else's. My tech score was lower, but then, I really did have less tech.

I have no idea how scores correlate to anything.