there should be a limit to the number of starbases u can build
cause the a.i. builds crazy amounts of em
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i really think there should be a limit to the number of starbases u can build .
last game i played all a.i. players had like 12 influence starbases around every planet they owned and then some just in the midlle of nowhere.
even the "mighty" paulos game in with an armada of 16 constructors to build influence starbases in my sector.
when i destroyed them he just rebuild his lost starbases over and over again.
the same goes for the other races ...they spend way too much time and resources on constructing useless spacestations.
i am playing at painfull, and i expected the a.i. to be smarter.
i say limit the amount of starbases u can build and make it so the you can increase the amount by researching new techs.
maybe that way the a.i. will actually upgrade his starbases with more the 2 modules also
last game i played all a.i. players had like 12 influence starbases around every planet they owned and then some just in the midlle of nowhere.
even the "mighty" paulos game in with an armada of 16 constructors to build influence starbases in my sector.
when i destroyed them he just rebuild his lost starbases over and over again.
the same goes for the other races ...they spend way too much time and resources on constructing useless spacestations.
i am playing at painfull, and i expected the a.i. to be smarter.
i say limit the amount of starbases u can build and make it so the you can increase the amount by researching new techs.
maybe that way the a.i. will actually upgrade his starbases with more the 2 modules also