Exenterator

Exenterator

Joined Member # 4669943
5 Posts 34 Replies 316 Reputation

I wouldn't say it's ancient (like some campaign missions), but it's not current. I would say it's good enough, but because changes to the game have happened since it was last updated, I wouldn't spend too much time learning details with it.

3 Replies 24,245 Views

Currently only factions with the "starfaring" ability can build them. So, technically they still exist, however no faction has the "starfaring" ability. You would need to select that ability with a custom faction to build them.

2 Replies 8,395 Views

Supposing you start with enough Precursor anomalies nearby to make investigating them without medium hulls worthwhile, what are the best options? You can't get too distracted with military techs for this purpose, without any other threats to bother you it's better to focus on other technology categories. The right combination of mercenaries can work, but that's going to eat a ton of credits. I find that with 6 techs, you can have consistent success. You'll want orbital manufacturing (

0 Replies 14,043 Views

I agree that the base commander is by far the best, and that others are of limited use. Further, the commander ships are often the weak point of a fleet in battle. I believe all commander-types should simply be modules. When you design a ship, you just add a module of the type you want, and when you build it, it deducts the appropriate resources, including a commander, from your pool. Just like building a survey ship costs an administrator.

3 Replies 46,902 Views

I had talked about it, but I decided to culture flip a planet a bunch of times to dupe hyperion improvements at all 27 sponsors. Plus stellar forges, naturally. Then I made this weapon for which there is no enemy. t would more be a matter of who could shoot sooner and more rapidly. <img src="https://cdn.stardock.us/forums/46/69/4669943/db8ec29c-

1,569 Replies 7,914,479 Views

I'm using the fully patched Steam version, all DLC, no mods. It's definitely possible. Arceans are able to make ships with gobs of hitpoints this way as has already been mentioned, but if you're willing to make a custom race with the Starfaring and Vigilant abilities, there is a bug by which you can duplicate player wonders, notably hyperion improvements. Simply give the planet containing any player wonder(s) away via diplomacy, and you're allowed to build an additional copy of each player wo

9 Replies 66,886 Views

I currently have a shipyard sponsored by 22 planets that I made for funsies. If you're playing a vigilant faction, like the Arceans, there's arguably no such thing as too many stellar forges juicing the same shipyard. It costs 3 promethion to use the Kiln of Worlds (if you're out of habitable planets in practical range), an administrator to colonize the resulting world, and 1 xanthium to build the stellar forge. If you're willing to use time and resources to plan it out, you gain the ability

9 Replies 66,886 Views

By my reading of the linked article, a well boosted Temple of Valor should simply cause all invasions to fail, because 100% of the attacking legions will be destroyed before ever reaching the planet? Edit: it appears my confusion is a result of the tooltip information being incorrect. I have a Temple of Valor with +6 in adjacency bonuses. When my mouse is over the improvement, the tooltip says being level 6 provides an additional +300% to planetary defense. When my mouse is over the planetary

3 Replies 20,059 Views

Here's an example, I would love to see a Gal Civ 3 turn time benchmark alongside Civ 6 in this review: https://www.overclock3d.net/reviews/cpu_mainboard/amd_ryzen_9_5900x_and_ryzen_9_5950x_review/19 Expanding on why, it seems that turn time is very dependent on single threaded performance with Civ 6, whereas Gal Civ 3 specifically recommends more cores as you ad

64 Replies 703,387 Views

Because of Galactic Civ 3's unique size, both in terms of the map and number of AIs, I would actually love a GC3 benchmarking tool for hardware reviewers. Perhaps it would run 500 turns with the maximum number of AIs on a user defined map size. Occasionally you'll see GPU reviews include Civilization 6, but as mentioned it's just not on the scale of GC3. Turn based strategy games don't get much love in reviews because they're not seen as being demanding enough to get that sort of consideratio

64 Replies 703,387 Views

Are there still cleanup efforts for version 4? My biggest complaint is that how the tooltip for planetary improvements doesn't tell you the benefits from leveling up. For instance, the supply depot is a construction building that receives level ups from anything that improves construction, and these level ups improve its morale bonus. When you hover over it in the right column build menu, none of this information is displayed. You can see the bonus if you then start trying to place it in a ti

13 Replies 49,486 Views

So can you just not reuse ship names at all if you want to use them in your present game? Or is there some trick to it? I don't enjoy having to increment a number or something when I change tiny things, and I've found the game doesn't actually delete designs that I don't want any more, they pop up again despite not being present in other games.

4 Replies 5,991 Views

I have a template for huge ships, aptly named "huge template." I have never actually built one as a ship, it just serves as a platform for all huge ships that actually do get built. I decided to make a few tweaks to it, and ended up redesigning it from the ground up. I saved it using the same name, with the assumption that since it hadn't seen use in any other games, let alone ever built as a ship, there would be no problem. But now in my resent game when I look up

4 Replies 5,991 Views

Hello, this game comes highly recommended, but before I install it, I figure I'd be belt and suspenders sure that my meager laptop will actually be able to run it. I've got an Intel Core 2 Duo P9500 CPU running at 2.53 GHz, an Intel GMA 4500, 3GB of RAM, and a 1280x800 display. While I'm here, I've never downloaded a game before, (heck, before this year I think the last game I purchased was Alpha Centauri, many years ago) is there a recommend

2 Replies 7,682 Views