Its my fault for not being specific, what I had meant for branching would have been similar to the Dawn of War:II Warhammer 40K ending in the game. The endings, good or bad are very similar to each other to the point where either one can be offical canon. However I certainly see where the above posts are coming from. "Good ending" [video]http://www.youtube.com/watch?v=o0V6m6UE-0w[/video] "Bad Ending" [video]http://www.youtube.com/watch?v=VsHHeZk275s[/video
Polistes
Will Galciv 3 have a semi branching campaign in which your choices effect certain outcomes or the ending itself? Now I am not talking about one of those campaigns that has many different endings, but more along the lines have three endings, best ending, medium ending, and "worst" ending. Worst is a relative term I am using solely as a place holder. Personally I like the idea of the player having a limited impact on the ending. For example in the campaign liberating the worlds of the o
[quote who="Achronous" reply="12" id="3421582"] Quoting Polistes, reply 11 I always played as the Drengin, but turned them into a bastion of good for the galaxy in the old gal civ games. But I will likely be the Terrans in gal civ II so I can purge the alien freaks. Galciv3 I suppose you mean [/quote] Correct LMAO
I always played as the Drengin, but turned them into a bastion of good for the galaxy in the old gal civ games. But I will likely be the Terrans in gal civ II so I can purge the alien freaks.
[quote who="Somoya" reply="8" id="3419544"] I like the idea of being able to affect the population through policies and immigration management. The resulting race 'mix' of a planet should also affect its loyalty (a planet conquered by the Drengins but predominantly populated by Torians should be very likely to rebel)[/quote] Indeed, unless the Drengin player elects to exterminate them from the planet and repopulate it with loyal citizens.
Congratulations for joining the club of others whom have also divined this holy revalation! :D And your are correct.
[quote who="sjaminei" reply="6" id="3419202"] Time traveler spotted![/quote] Purge the Thalan filth.
Shadow Operations sounds cool, even if it is used almost everywhere.
[quote who="ctiberius" reply="3" id="3419268"] On the flip side of this, I kind of liked how Moo3 showed you the race/species that populated your planets. Let you build a true multi-ethnic empire[/quote] I agree dealing with a multicultural empire was not dealt with well in galciv2(either positively or negatively) I hope this is addressed in galciv 3. Since there is a ton of potential on that side of the argument as well.
[quote who="Lucky Jack" reply="10" id="3419259"] OK. Interesting how common usage can skew the meaning of a word. According to Wiktionary, you are correct about how espionage is defined. So what would you call the activities of an agency that combined espionage, counterespionage, sabotage, assassinations, and other covert and counter covert actions? I just don't want to bicker over terms and terminology. If any of it goes in let us have all of it.[/quote] </
There should espionage and covert actions instead, as has been stated previously espionage is about information gathering, covert actions is more sabotage. Putting funding towards a full fledged insurancy that could potentially cripple an entire planet sounds awesome.
Not possible for me, I don't have the funds to randomly fly about the country. :(
I have been wondering if we will finally be able to "manage" the populations of captured planets? And I am not talking about implementing policies to help population growth either, Im talking about the purging of the filth from or enslaving certain alien species on your planets.(While leaving others) It has always bothered me that in games like this you often lack the ability to truly "punish" another race for their actions or act in character for another race, like the Korath for instance. I
I agree I always thought it was silly when the ai would not launch a concerted effort to try and reclaim its core worlds, or that the player would not suffer a major relations penalty for taking them I hope something like this does get implimented.
I want the movies to cover the Yuuzhan Vong invasion.
This is a game... and a majority of it is not scientifically sound, and furthermore scientific accuracy is not needed in a majority of this game, so I am going to say that the sounds in space are nesseary.
[quote who="NitroX infinity" reply="7" id="3416804"] No, they're just bad with words. It means if you buy that package you get a $10 discount compared to when you buy the game when it comes out. For us Euro folk, the deal is even sweeter; the paypal exchange rate puts the elite package at around €75.[/quote] Awesome thanks for clearing that up for me!
I liked the system in Galciv II the descritpions of you empire changed based off of the ethics your aligned with, it was fun reading the descritpion of the drengin as I changed them to a beacon of hope in the galaxy for other "evil" empires.
[quote who="saruwatarikaito" reply="47" id="3416580"] we should have a vetting for names, this will reduce the stupid names in game[/quote] Stardock will be doing that up to a point. As for the main topic. I don't know yet, I may name it after Ceresa or add something else.... Im keeping my name options open at this point in time :D
I think the 99.99 version is actually the better deal because you actually get the game when it comes out instead of having to buy it at a discount, plus paying for the founder pack. (But damn if your on a tight budget getting the funding is tough, no disputing that whatsoever) https://www.galciv3.com/store Now I couild be misinterpreting the 39.99 deal but from what I see it looks like you will have to buy the game seperatly
Late to the party but I made it!! :D
Elemental is the pre prequel to the Galciv series... :p
First of all let me say I enjoy playing the new faction and the things they have added are good, however I feel that some things could be implemented to better round off this amazing new faction, I will list them here, I am aware that some of these suggestions may be difficult to implement but are worth the effort. 1. We need undead champions. It seems odd that living people would join an undead kingdom but hey, they may have a skeleton fetish, not that Im judging
[quote who="Crastiloowa" reply="18" id="3408396"] Quoting Frogboy, reply 16 You can't call it Legendary Heroes. In fact, ther'es probably a game called that. http://www.legendaryheroesgame.com/ Interestingly, their current front page announcement is "The Shade Countess joins the battlefield". Shade Countess? Is that you Ceresa??[/quote] Ceresa would never be caugh
I am so in. It will be a bit before I get the nessesary cash though.