Pinned Posts
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Galactic Civilization III v2.8 Patch (opt-in updated 1/16)
30 Replies
Galactic Civilization III v2.71 Patch (Released 12/20)
18 Replies
Post Your Gal Civ III Ship Designs!
1,467 Replies
Galactic Civilizations III Support FAQ
0 Replies
GUIDE: Setting Up Discord
1 Replies
Galactic Civilization III "Classic" Edition
19 Replies
GalCiv III: Helpful links. READ!
2 Replies
Master Changelog List - GC3
1 Replies
Recently Active Posts
Post Title Author Replies Last Reply Info
Merc Role Mod
10 Replies
AI at start at war with player - possible to mod this?
5 Replies
Citizens... How do I reassign them?
3 Replies
How To prosper at the Highest Difficulty Level?
0 Replies
Galactic Events
0 Replies
Retrofitting & Ship Designs
1 Replies
v2.0 Crash to Desktop "starting new turn"
6 Replies
threat fortitude
1 Replies
large ship hull ships
0 Replies
starbases
2 Replies
Crash on turn end / start
0 Replies
Central Bank
1 Replies
AIGarrisonLevel
0 Replies
Takes forever for ships to move
4 Replies
Even modding XMLs won't get me habitable planets
2 Replies
Spy distance
0 Replies
Ground combat
1 Replies
Help me understand Culture and Military Starbases
BIF
1 Replies
Green leaf bonus tile - should I build a farm or a city?
3 Replies
THE DEATH LIST
6 Replies
buy a shipyard
2 Replies
GRM Ideology 1.2 Now Available
112 Replies
Opt in 2.72
11 Replies
Game Freezes with every click
11 Replies
freezes on save
19 Replies
If I put 2 transport modules on a ship, can I transport 8 legions?
5 Replies
Anomalies and Weights
4 Replies
captuire planets from influence
7 Replies
cities on food bonus
5 Replies
Gal Civ won't load up after new Windows update
4 Replies
What's with the xenophobic trait?
3 Replies
errors
0 Replies
suggestion for AI control
0 Replies
Surviving Early Game Attacks?
12 Replies
Find civ on mini map
0 Replies
Favored ship list
0 Replies
[Tool] Improvement Viewer [WIP]
13 Replies
Audible BEEP when turn is ready? (MP)
0 Replies
Game won't start
6 Replies
[MOD] Population Rebalance (1.06)
19 Replies
v 2.72 start menu doesn't hide when game started in Full Screen
1 Replies
Suggestions for Diplomatic Options
3 Replies
Peacekeepers overpowered and generally suck
2 Replies
silicon based
5 Replies
planet build que
0 Replies
Explore ships
0 Replies
Cities not raising pop cap
5 Replies
What sets the scale of ships in the Battleviewer? (Cargo Hulls)
2 Replies
Dread Lords
0 Replies
SOLVED!!!! ShipHullStatDefs.xml Modding Still Work??
3 Replies
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