Huh? Autosurvey is quite broken. Many are the times that my survey ship will no go anywhere even though I can clearly see anomalies within sensor range of my stuff. However, as far as I know, this is an old bug left over from the GC code, just one more unpolished thing they don't want to spend the time on.The lack of a fix to the 'string not found' for alignments in this latest RC puts the nail in the coffin of my belief in their commitment to the game. It's got to be an almost trivial bug to fix (find where the display function calls from and either tell it to call the right data or put the right data where it's calling). This has been widely reported through more than a few builds and evidently is of no priority even though it screams amateurish product and you'd think they wouldn't want to go gold with such a thing in place.I appreciate the support in a general sense, I'm less thrilled with the delivery. From the p.o.v. of the hardcore strategy gamer, I really love that they've continued to futz with the game mechanics themselves all this time. From the p.o.v. of the funsy gamer, I find myself wondering why there are so many blinders on with people regarding the volume of unpolished elements with the game.I'm also disappointed in some recent retorts from Brad about people pointing out that the editors aren't working. I didn't follow much of the early development too much, but my understanding is that they never worked well for most people and, yet, somehow the devs thought they were ready to go gold.My gut is that the budget is blown for this game and they need to shove it out the door to see how sales and reviews go before committing much else in the way of resources.
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Oh, that was just a comment on your highly informative first post. Your second post should have been your first post.
I *do* agree that autosurvey is not functioning as well as it could, but I'd call it more hobbled than crippled. Do you remember how it USED to work? How all your survey and/or ranger ships would all eventually meet and go after the same anomaly? THAT's what I'd call "broken." I totally disagree that this was something that they didn't want to spend time on. I think Cari was badgered into releasing the new code as it was because of pressure from the customers wanting a better auto-survey code. She did mention that she, herself, wasn't satisfied with how she had written new code for the auto-survey but wasn't happy with it.
The "string not found" alignment issue is a frustrating one, for sure because, like you said, it should be easy to fix. I believe it hass something to do with how the two english.str files interact with each other. I think that the people who have this problem (myself included) have a GC english.str that somehow got skipped in one of the updates (I made some changes to my english.str and maybe it didn't get updated because the english.str file happened to actually be newer than the updated one?) Sometimes updates don't go right. For example, I still have an old verison of the movie where the trade ship gets blown up that has no sound. That was supposed to be updated, but it never did for me. That being said, maybe they could post a fixed version of these files?
One thing that also bothers me is how the two new races have dialog cut and pasted from the other races, and it made it into the release candidate. THAT surely seems kind of lame.
On the subject of editors, these are the very same tools that the developers used to make their maps. Hey, they didn't have to release ANY editor, now did they?
I think your gut needs some laxitives because it needs some, well, unclogging...

They have had polls here, as well as reviews for AP in the mags already, and they got a fair idea of how it would be received already by seeing how many people signed up for the beta.
Bill
~SDC~
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